01-02-2021, 09:57 PM
#4231
Originally Posted By R3L3NTL3SS⏩
its one of the best games ive ever played in my entire life, its definitely up near the top for me
Yeah…after I posted a few days ago about being burned out…here I am back to playing multiple hours every single day lmao. It's really a good fking game.
just fcked over Param for that sexy nomad car lol
no diddy
01-02-2021, 11:18 PM
#4232
Lol at judy calling you out for checking out her ass in the diving suit. Ive put in about 60hrs into this game and am just starting takemuras questline.
What builds are you guys going with? Ive been going with a mantis blade athletics/blades main perks with annhilation/handguns as my secondary perks. With all the passive bonuses i can just run into any situation and hack up everyone in seconds. So much fun. Or if im up for it ill take out skippy and just headshot everything automatically.
What builds are you guys going with? Ive been going with a mantis blade athletics/blades main perks with annhilation/handguns as my secondary perks. With all the passive bonuses i can just run into any situation and hack up everyone in seconds. So much fun. Or if im up for it ill take out skippy and just headshot everything automatically.
| ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄|
..Make the Misc Great..
.Again - Donald Trump.
|___________|
`````\ (•◡•) /
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``````` —
``````` | |
01-02-2021, 11:29 PM
#4233
Originally Posted By tnel00⏩
mantis blades are amazing, im rockin gorilla arms right now though. my build is a hybrid of a netrunner (got tetratronic rippler OS)/ tech precision sniper.
Lol at judy calling you out for checking out her ass in the diving suit. Ive put in about 60hrs into this game and am just starting takemuras questline.
What builds are you guys going with? Ive been going with a mantis blade athletics/blades main perks with annhilation/handguns as my secondary perks. With all the passive bonuses i can just run into any situation and hack up everyone in seconds. So much fun. Or if im up for it ill take out skippy and just headshot everything automatically.
What builds are you guys going with? Ive been going with a mantis blade athletics/blades main perks with annhilation/handguns as my secondary perks. With all the passive bonuses i can just run into any situation and hack up everyone in seconds. So much fun. Or if im up for it ill take out skippy and just headshot everything automatically.
no diddy
01-02-2021, 11:50 PM
#4234
razor hugh looks just like ronnie coleman lmao
no diddy
01-03-2021, 03:50 AM
#4235
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01-03-2021, 04:52 AM
#4236
Just got Satori samurai sword after realizing I didn't pick it up on the heist mission. The sword animation is so sick when you cut their head off hnnng
on a date with Judy now
on a date with Judy now
no diddy
01-03-2021, 05:10 AM
#4237
Originally Posted By nn586⏩
That whole level underwater was beautiful brah! Made me realize how much I love scuba diving
Just got Satori samurai sword after realizing I didn't pick it up on the heist mission. The sword animation is so sick when you cut their head off hnnng
on a date with Judy now
on a date with Judy now
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01-03-2021, 07:07 AM
#4238
I haven't been following the latest patch updates
PS5 and XSX brahs: is it already stable/playable?
PS5 and XSX brahs: is it already stable/playable?
+++ miscin' at work crew +++
01-03-2021, 07:20 AM
#4239
the judy mission was pretty much the music video to pyramid song lol
but can confirm. she is top tier waifu. seeing her in them shorts and bra was hnngghHH
i wish we knew more about her backstory. later on there's a quest that says there was a massacre where she used to live, but i don't remember much
but can confirm. she is top tier waifu. seeing her in them shorts and bra was hnngghHH
i wish we knew more about her backstory. later on there's a quest that says there was a massacre where she used to live, but i don't remember much
There is only one Hell: the one we live in now.
01-03-2021, 08:54 AM
#4240
Originally Posted By 2RDEYE⏩
Bro that whole mission explained her childhood. A lot of her backstory is further explained through dialogue and various messages/files. She has a really fleshed out story
the judy mission was pretty much the music video to pyramid song lol
but can confirm. she is top tier waifu. seeing her in them shorts and bra was hnngghHH
i wish we knew more about her backstory. later on there's a quest that says there was a massacre where she used to live, but i don't remember much
but can confirm. she is top tier waifu. seeing her in them shorts and bra was hnngghHH
i wish we knew more about her backstory. later on there's a quest that says there was a massacre where she used to live, but i don't remember much
| ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄|
..Make the Misc Great..
.Again - Donald Trump.
|___________|
`````\ (•◡•) /
``````` \ /
``````` —
``````` | |
01-03-2021, 09:13 AM
#4241
Alleged CDPR dev talks about the state of Cyberpunk 2077 and future plans
https://gamefaqs.gamespot.com/boards...7975/948379792
Take it with a huge grain of salt for now
Taken from a thread where supposed CDPR developer was speaking anonymously:
This is still very hush hush, but I'm fed up with this s*** so I'll disclose a few details.
CDPR hurt themselves to keep investors safe and sound. Now devs are hearing plans of a "No Man's Sky" style comeback due to late June. The first two patches should come out mid-March, despite what's been said by top execs. There will be major departures from the studio in the coming months. Dev morale is on an all time down and Sony is roasting our asses due to the gigantic volume of refund requests. There will be a meeting today with Sony execs to figure out a way to compensate players threatening with legal action. Sony Japan is specially furious.
More to come in the next couple weeks. Feels terrible, man.
There's no finger pointing as of now. Word on memos comes from the top. The directors and senior devs are taking the flak for the team in what I'd call "an honourable move". Just so you know, we still joke about a quest that got rewritten more than a dozen times, because a certain top dog wasn't "feeling it". It ended up being cut from the final product and should come on a later DLC next year.
There's people that get hired for whatever reason and stay in the company due to being "trusted by the top dogs". A good chunk of code is getting scrapped and rewritten from scratch. The intended game might be ready by June 2021.
That's already done and ready since February. It didn't get implemented because of a major UI bug that is still present in the retail copies. If you open your .dat files you'll find a lot of scrapped content still in there.
If you want a refund, please ask for it. It positively impacts us as devs, because we've warned the leads a MILLION times about that kind of s***. Most cosmetic overhauls should be ready by the 2nd big update, hopefully.
The update that is due to June will sort out all of the bugs. The code for the PS4/Xbox One is getting scrapped and done separately. PS5's code is an improvement on the PC due to the awesome dev kit Sony put together for this gen.
You'd be amazed by how much is already done. That "cut content so people finish the main quest" talk was all bulls***. Most apartments with "Closed (locked)" indications used to be lootable, we've scrapped 50,000+ lines of dialogue and I believe the June update will bring a whole lot of cut content back into the game.
Address the cut content as well. If they see that you guys are asking for s*** to be put back into the game, we might actually make the game we intended back in 2018. There used to be a huge underground part of the city that the public never got to see because it "looked ugly" to the execs. It was f***ing awesome and felt like the malkavian/nosferatu path on Vampire the Masquerade.
I don't want to hate on Keanu, but f***ing hell, our original Johnny was way cooler and sounded like a maniac. Think Foltest on crack. I don't appreciate his acting either, but he's a very nice man. Walked up to us personally to greet us on the first day and took time to personally thank us one by one when they wrapped up recording.
The word is his fee was actually manageable and the need for a Star Talent came from outside CDPR. The execs complied, because who the f*** knows? It sucks.
Our original Johnny was heavily inspired by David Hayter's Solid Snake from the first MGS and believe it or not, Cillian Murphy
There was a whole AI routine with minor gang violence in those areas. Stuff you could sit back and watch unfold or directly influence. There was also a lot of drug use with kids that eventually got cut due to inside censorship. There were priests and hare krishna side arcs that got cut due to censorship. Miles wrote a sidequest where a Max Tac officer offed himself and you could take its place but it created such a complex detour from everything tonally that it got cut as well. I hope it comes back, because it felt amazing to get into their headquarters and hack s***. You'd see the police trying to operate and breaking down mid-arrest due to your shenanigans.
Might sound weird, but the disaster launch was actually something beneficial, from our perspective. A cold shower sets priorities straight and so we're able to resume work on what was originally intended without having those f***ers breathing down our necks to publish.
I believe it was due to miscommunication and leads not setting goals like they should. The game was jumbled together for 2019's E3. The last dev comp before the scrap was 160Gb alone. There should be some whistleblowing in the coming weeks if the step downs
Series X was a mere rewrite of code and load orders. Next-gen's architecture is actually very good for ports. It's company policy to release when a game runs without debug hitches and the reason why it did baffles me and is the reason why I started this thread. It's a mix of hubris and deep incompetence from some big names around here. I'm going home for the holidays and really thinking about my friends who will be in the office for the next couple months redoing scrapped work without being able to say "I f***ING TOLD YOU!!! This is your fault, Boss". Next E3 will be bizarre for CDPR, I bet.
We've scrapped two whole arcs because the mission cleaned a save due to a bug with character placement. We've also scrapped a big portion of the underground and sewers because of bugs. Night City had three different types of cab besides Villefort and drivers would hold whole conversations and give quests. That also had to be scrapped.
Police pathfinding script worked wonderfully until somebody screwed the pooch. All I know it is already being fixed. It was a major oversight, of course.
Morgan Blackhand's backstory and a nod to the Coporate Wars. The DLC's will add a lot to the crazy and cool ideas Mike gave us when we began briefing the project. You guys should have the complete game by the end of next year, if everything goes well. I really gotta go now. Take care.
https://gamefaqs.gamespot.com/boards...7975/948379792
Take it with a huge grain of salt for now
Taken from a thread where supposed CDPR developer was speaking anonymously:
This is still very hush hush, but I'm fed up with this s*** so I'll disclose a few details.
CDPR hurt themselves to keep investors safe and sound. Now devs are hearing plans of a "No Man's Sky" style comeback due to late June. The first two patches should come out mid-March, despite what's been said by top execs. There will be major departures from the studio in the coming months. Dev morale is on an all time down and Sony is roasting our asses due to the gigantic volume of refund requests. There will be a meeting today with Sony execs to figure out a way to compensate players threatening with legal action. Sony Japan is specially furious.
More to come in the next couple weeks. Feels terrible, man.
There's no finger pointing as of now. Word on memos comes from the top. The directors and senior devs are taking the flak for the team in what I'd call "an honourable move". Just so you know, we still joke about a quest that got rewritten more than a dozen times, because a certain top dog wasn't "feeling it". It ended up being cut from the final product and should come on a later DLC next year.
There's people that get hired for whatever reason and stay in the company due to being "trusted by the top dogs". A good chunk of code is getting scrapped and rewritten from scratch. The intended game might be ready by June 2021.
That's already done and ready since February. It didn't get implemented because of a major UI bug that is still present in the retail copies. If you open your .dat files you'll find a lot of scrapped content still in there.
If you want a refund, please ask for it. It positively impacts us as devs, because we've warned the leads a MILLION times about that kind of s***. Most cosmetic overhauls should be ready by the 2nd big update, hopefully.
The update that is due to June will sort out all of the bugs. The code for the PS4/Xbox One is getting scrapped and done separately. PS5's code is an improvement on the PC due to the awesome dev kit Sony put together for this gen.
You'd be amazed by how much is already done. That "cut content so people finish the main quest" talk was all bulls***. Most apartments with "Closed (locked)" indications used to be lootable, we've scrapped 50,000+ lines of dialogue and I believe the June update will bring a whole lot of cut content back into the game.
Address the cut content as well. If they see that you guys are asking for s*** to be put back into the game, we might actually make the game we intended back in 2018. There used to be a huge underground part of the city that the public never got to see because it "looked ugly" to the execs. It was f***ing awesome and felt like the malkavian/nosferatu path on Vampire the Masquerade.
I don't want to hate on Keanu, but f***ing hell, our original Johnny was way cooler and sounded like a maniac. Think Foltest on crack. I don't appreciate his acting either, but he's a very nice man. Walked up to us personally to greet us on the first day and took time to personally thank us one by one when they wrapped up recording.
The word is his fee was actually manageable and the need for a Star Talent came from outside CDPR. The execs complied, because who the f*** knows? It sucks.
Our original Johnny was heavily inspired by David Hayter's Solid Snake from the first MGS and believe it or not, Cillian Murphy
There was a whole AI routine with minor gang violence in those areas. Stuff you could sit back and watch unfold or directly influence. There was also a lot of drug use with kids that eventually got cut due to inside censorship. There were priests and hare krishna side arcs that got cut due to censorship. Miles wrote a sidequest where a Max Tac officer offed himself and you could take its place but it created such a complex detour from everything tonally that it got cut as well. I hope it comes back, because it felt amazing to get into their headquarters and hack s***. You'd see the police trying to operate and breaking down mid-arrest due to your shenanigans.
Might sound weird, but the disaster launch was actually something beneficial, from our perspective. A cold shower sets priorities straight and so we're able to resume work on what was originally intended without having those f***ers breathing down our necks to publish.
I believe it was due to miscommunication and leads not setting goals like they should. The game was jumbled together for 2019's E3. The last dev comp before the scrap was 160Gb alone. There should be some whistleblowing in the coming weeks if the step downs
Series X was a mere rewrite of code and load orders. Next-gen's architecture is actually very good for ports. It's company policy to release when a game runs without debug hitches and the reason why it did baffles me and is the reason why I started this thread. It's a mix of hubris and deep incompetence from some big names around here. I'm going home for the holidays and really thinking about my friends who will be in the office for the next couple months redoing scrapped work without being able to say "I f***ING TOLD YOU!!! This is your fault, Boss". Next E3 will be bizarre for CDPR, I bet.
We've scrapped two whole arcs because the mission cleaned a save due to a bug with character placement. We've also scrapped a big portion of the underground and sewers because of bugs. Night City had three different types of cab besides Villefort and drivers would hold whole conversations and give quests. That also had to be scrapped.
Police pathfinding script worked wonderfully until somebody screwed the pooch. All I know it is already being fixed. It was a major oversight, of course.
Morgan Blackhand's backstory and a nod to the Coporate Wars. The DLC's will add a lot to the crazy and cool ideas Mike gave us when we began briefing the project. You guys should have the complete game by the end of next year, if everything goes well. I really gotta go now. Take care.
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01-03-2021, 09:23 AM
#4242
^cope
01-03-2021, 09:43 AM
#4243
Originally Posted By Garibaldi11⏩
So, if even true, basically tons of features/story/etc got cut due to not having enough time to work out bugs, etc since investors wanted the game out asap.
Alleged CDPR dev talks about the state of Cyberpunk 2077 and future plans
https://gamefaqs.gamespot.com/boards...7975/948379792
Take it with a huge grain of salt for now
https://gamefaqs.gamespot.com/boards...7975/948379792
Take it with a huge grain of salt for now
The same investors now wanting to sue them since they didn't let them release the game the way they intended it to be. Lmfao
Edit: Sounds like we could be in for a year of LOTS of DLC's. If what that guy says is true, they don't even have to work on new stuff, rather giving us back all the things they were forced to scrap.
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01-03-2021, 09:44 AM
#4244
When do you think issues like with car travel, AI, wizard cops, graphical glitches etc will be ironed out? I've been holding back big time. Are these issues too inherit or are they fixable? Basically I just want to play it like how it was advertised but I'll probably wait longer.
EoR is powered by unique Nanomolecular Hyperdispersion Technology. Giving him high bioavailability and myocellular saturation.
01-03-2021, 10:04 AM
#4245
Originally Posted By R3L3NTL3SS⏩
Didn't you see where they said they kept rejecting their ideas and stuff like that? They are delusional.
So, if even true, basically tons of features/story/etc got cut due to not having enough time to work out bugs, etc since investors wanted the game out asap.
The same investors now wanting to sue them since they didn't let them release the game the way they intended it to be. Lmfao
Edit: Sounds like we could be in for a year of LOTS of DLC's. If what that guy says is true, they don't even have to work on new stuff, rather giving us back all the things they were forced to scrap.
The same investors now wanting to sue them since they didn't let them release the game the way they intended it to be. Lmfao
Edit: Sounds like we could be in for a year of LOTS of DLC's. If what that guy says is true, they don't even have to work on new stuff, rather giving us back all the things they were forced to scrap.
When they said the scrapped some whole "underground" area because it was ugly. or cut all this stuff, or have a different johnny.
If you go by the garbage that IS in the game, I can only assume the stuff that was cut is even worse.
The fact they think it was actually good, makes them seem delusional, like they don't have it in them to create something inspired and relevant and interesting.
They think just cuz they made something, its the same as it being good, its not.
Im sure if they actually came up with a bunch of truly "awesome" concepts, they wouldn't have been scrapped.
01-03-2021, 10:12 AM
#4246
“You can’t make a baby in one month with 9 women.”
Heres a smug brit talking about it (his people did engineer GTA after all so maybe they know better)
if you ignore the low production value and his autism he kinda breaks it down pretty good.
And here's this one fruity guy who covers some good stuff objectively.
Especially the part about how the bugs actually overshadow the fact the game plain sucks in most ways which I have been saying from the beginning.
The bugs make stupid people think that that's the only thing bad about it and keep them from realizing its just poverty all around.
"ill play it after they iron out the bugs" -idiots
Heres a smug brit talking about it (his people did engineer GTA after all so maybe they know better)
if you ignore the low production value and his autism he kinda breaks it down pretty good.
And here's this one fruity guy who covers some good stuff objectively.
Especially the part about how the bugs actually overshadow the fact the game plain sucks in most ways which I have been saying from the beginning.
The bugs make stupid people think that that's the only thing bad about it and keep them from realizing its just poverty all around.
"ill play it after they iron out the bugs" -idiots
01-03-2021, 10:29 AM
#4247
Originally Posted By KingSWRV⏩
I think the post went over your head…cuz that isn't what I got from it at all lmao.
Didn't you see where they said they kept rejecting their ideas and stuff like that? They are delusional.
When they said the scrapped some whole "underground" area because it was ugly. or cut all this stuff, or have a different johnny.
If you go by the garbage that IS in the game, I can only assume the stuff that was cut is even worse.
The fact they think it was actually good, makes them seem delusional, like they don't have it in them to create something inspired and relevant and interesting.
They think just cuz they made something, its the same as it being good, its not.
Im sure if they actually came up with a bunch of truly "awesome" concepts, they wouldn't have been scrapped.
When they said the scrapped some whole "underground" area because it was ugly. or cut all this stuff, or have a different johnny.
If you go by the garbage that IS in the game, I can only assume the stuff that was cut is even worse.
The fact they think it was actually good, makes them seem delusional, like they don't have it in them to create something inspired and relevant and interesting.
They think just cuz they made something, its the same as it being good, its not.
Im sure if they actually came up with a bunch of truly "awesome" concepts, they wouldn't have been scrapped.
The devs don't think a lot of it's good. He's literally saying that. Get a fking grip. The stuff they cut out was to please people who don't have a clue and/or expedite the process to hurry the game to market.
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01-03-2021, 10:35 AM
#4248
Originally Posted By R3L3NTL3SS⏩
I got from it that the devs made stuff
I think the post went over your head…cuz that isn't what I got from it at all lmao.
The devs don't think a lot of it's good. He's literally saying that. Get a fking grip. The stuff they cut out was to please people who don't have a clue and/or expedite the process to hurry the game to market.
The devs don't think a lot of it's good. He's literally saying that. Get a fking grip. The stuff they cut out was to please people who don't have a clue and/or expedite the process to hurry the game to market.
The management said what they made wasnt good and rejecting their concepts
Then devs saying management was wrong for thinking what they made wasn’t good
But I agree with management
01-03-2021, 10:57 AM
#4249
i actually read it was the opposite. like the devs were saying management was horrible, like it wasn't ready but management kept pushing deadlines on them
There is only one Hell: the one we live in now.
01-03-2021, 11:13 AM
#4250
this guy discusses the "leak", one of the better gaming channels on youtube imo
+++ miscin' at work crew +++
01-03-2021, 01:56 PM
#4251
My favorite shot of one of my favorite moments in the game
Its beautiful the amount of detail in some of the characters.
Its beautiful the amount of detail in some of the characters.
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01-03-2021, 02:22 PM
#4252
my favorite moment is easily the therapy scene where u lay down with skye. or angel for u ****g0ts lol
the voice actress is trish from the witcher
the scene actually made me motivated IRL
this is the scene that king saw:
the only option regarding his joytoy compatibility lol!
the voice actress is trish from the witcher
the scene actually made me motivated IRL
this is the scene that king saw:
the only option regarding his joytoy compatibility lol!
There is only one Hell: the one we live in now.
01-03-2021, 06:31 PM
#4253
Originally Posted By Sobekhotep⏩
how'd you get third person view like that? EDIT: nvm found photo mode
My favorite shot of one of my favorite moments in the game
Its beautiful the amount of detail in some of the characters.
Its beautiful the amount of detail in some of the characters.
no diddy
01-03-2021, 07:09 PM
#4254
Originally Posted By 2RDEYE⏩
Ended up actually playing this song in the background and turned down the in game music while doing this mission lol
the judy mission was pretty much the music video to pyramid song lol
but can confirm. she is top tier waifu. seeing her in them shorts and bra was hnngghHH
i wish we knew more about her backstory. later on there's a quest that says there was a massacre where she used to live, but i don't remember much
but can confirm. she is top tier waifu. seeing her in them shorts and bra was hnngghHH
i wish we knew more about her backstory. later on there's a quest that says there was a massacre where she used to live, but i don't remember much
it gave me the chills.
It was filled with references down to the similar jagged street signs, some of the swimming angles of approach, the colors (the red flares are like the ending too) and even the cars were there.
I finally finished all the blue and yellow side missions in all the outlying areas on the whole map except the city center island. Gonna finish that and then finally talk to takemura I guess.
01-03-2021, 07:54 PM
#4255
i can only think of the peaky blinders scene when i think about that song
strongest PTSD song
strongest PTSD song
There is only one Hell: the one we live in now.
01-03-2021, 08:09 PM
#4256
Just had an NPC voice actor deliver a weird line
A girl was saying she was relieved and the text said “phew” like breathing a sigh of relief
But the voice actress read it like “few” … fully pronounced in a deadpan way like the word “a few” without one hint of irony, felt way off and jarring like she was a robot that can’t comprehend what “phew” means in a script
Made me just roll my eyes and the poverty voice actors for NPCs
A girl was saying she was relieved and the text said “phew” like breathing a sigh of relief
But the voice actress read it like “few” … fully pronounced in a deadpan way like the word “a few” without one hint of irony, felt way off and jarring like she was a robot that can’t comprehend what “phew” means in a script
Made me just roll my eyes and the poverty voice actors for NPCs
01-03-2021, 08:45 PM
#4257
Originally Posted By KingSWRV⏩
only 10 mins in this video but lmfao at all of it, brutal but true
still having a good time though, but yea they need to fix that chit. i have faith
kinda makes me want to try out red dead though
no diddy
01-03-2021, 09:28 PM
#4258
Originally Posted By EoR⏩
Honestly dude, wait. The basic building blocks of the game are a technical mess. The entire open world is simply a broken illusion, none of the AI actually have any brains, the traffic can't actual drive (can't even change lanes in an open road), etc. everything is designed to phase in and out of existence based on your POV rather than them actually programming things properly.
When do you think issues like with car travel, AI, wizard cops, graphical glitches etc will be ironed out? I've been holding back big time. Are these issues too inherit or are they fixable? Basically I just want to play it like how it was advertised but I'll probably wait longer.
To fix the open world they'll need to basically either do a full rebuild of the city and AI, or, if by some miracle they had a working, actually programmed version that was never finished/released that they can pull out of their angus, polish it off and patch it in somehow. Going to be at least 6 months for either option, potentially a year 1+ or never though realistically.
I beat the game, would have been better as a 10 hour linear campaign tbh, the entire open world is non-functional and feels like they wasted too much time on something that was never fully realised or working.
01-03-2021, 09:36 PM
#4259
Lots of flak being thrown at CDPR management but lets be real here, CDPR is a publicly-traded company and the problems likely start on the shareholder side. CDPR's stock has had an absolutely insane run up, pressure from investors would be equally insane and that would trickle down to management
At its peak, CDPR's stock increased like 6,600% over seven years. To put that into perspective, Amazon has increased about 1,100% in the same timeframe. Even now, CDPR's stock is up 4,100% since being listed in 2013
At its peak, CDPR's stock increased like 6,600% over seven years. To put that into perspective, Amazon has increased about 1,100% in the same timeframe. Even now, CDPR's stock is up 4,100% since being listed in 2013
01-03-2021, 10:28 PM
#4260
Originally Posted By bartosh⏩
Admittingly I did do this method to make a **** ton of eddies. Originally was doing just the 20k and then waiting 24 hours but this is the best method I've seen so far:
Did anybody find a faster way to make money than the buying/selling painting method?
Spent like 600k in cars and I really don’t wanna waste much more time to get another 800k+ on legendary cyber mods/weapons
Spent like 600k in cars and I really don’t wanna waste much more time to get another 800k+ on legendary cyber mods/weapons
Not sure if it's already been said but if you're on PC at the drop box you can hit R+esc at the same time and it will bring up a weird sell menu where the button in the lower right corner is off the screen. So you sell the painting, go out then go back in hitting R+esc to bring up the weird menu, then you can keep clicking the painting as many times as you want to dupe it. I duped like 1000 of the paintings so when I go to a gun store for instance I'll buy everything I want spend like 300k then I'll sell as many paintings to the vendor to get the 300k back, then I go back and buy the paintings for like 200 eddies lol. You can do that method to dupe pretty much any item as well. inbe4 hate
no diddy
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