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03-23-2024, 08:43 AM
#61
Originally Posted By PhiloSquid
I can see why they added chit tons of micros. A lot of the gameplay loop has some very tedious parts.

BRB traveling to other side of map on ox-cart. Brb get attacked by 2 ogres that take 5 minutes to kill, brb its nighttime and skeletons are about.

While killing final ogre, two of your teamates were on his back and he fell into a lake, water = death. Now you have one companion and you are like a 10 minute walk to town , and its nighttime so you cant see **** and there are tons of mobs. Game autosaves a ton so your options are to reload at your last 'Inn' save 1 hour ago, or attempt to fight your way back to town for hours while your max hp is down to 10%
Can you manually save if you think it's gonna get hot ?
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03-23-2024, 10:34 AM
#62
Originally Posted By PhiloSquid
I can see why they added chit tons of micros. A lot of the gameplay loop has some very tedious parts.

BRB traveling to other side of map on ox-cart. Brb get attacked by 2 ogres that take 5 minutes to kill, brb its nighttime and skeletons are about.

While killing final ogre, two of your teamates were on his back and he fell into a lake, water = death. Now you have one companion and you are like a 10 minute walk to town , and its nighttime so you cant see **** and there are tons of mobs. Game autosaves a ton so your options are to reload at your last 'Inn' save 1 hour ago, or attempt to fight your way back to town for hours while your max hp is down to 10%
I'm not going to lie, I was interested well before all of the schit hit the fan, and I still wanted the game to turn out good despite some early omens, but all that sounds kind of ass.

I was willing to give the game the benefit of the doubt regarding potential tedium after the director came out with all kinds of takes, but it really just comes across as tedium for the sake of tedium.

What will be the real deal breaker or maker is if Crapcom is true to their desire to quash modding because at least with Monster Hunter there are plenty of quality of life improvements that ameliorate what frankly seems like a fetish for them in regards to tedious grinds.

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Damn for those of you who bought this game, how are you not even ashamed to post and out yourself as a potato
Lube costs an extra $1.99 per thrust and you expect them to just walk out of bed and out themselves?.

Originally Posted By wasp9166
Can you manually save if you think it's gonna get hot ?
According to online, yes you can manually save, however therein lies the problem: saving becomes moot if the game decides to override your save with its own autosave, which occurs before and after enemy encounters .
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03-23-2024, 04:14 PM
#63
Interesting to see a lot of independent reviewers come out and say now that they knew about the microtransactions. Even if they aren’t a big deal, it’s still a big breach of trust.
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03-23-2024, 05:41 PM
#64
I bought the game. Trying to create a character. Don't care about mtx and if that makes me apart of ruining the industry, don't care. If anything the industry needs a hard reset anyway. I'm just speeding up the process

A lot of people are having fun right now without mtx too
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03-23-2024, 09:38 PM
#65
Originally Posted By ohiostate124
Interesting to see a lot of independent reviewers come out and say now that they knew about the microtransactions. Even if they aren’t a big deal, it’s still a big breach of trust.
But but but video games journalists are the definitive authority on video games! Muh aggregate scores!
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03-24-2024, 07:26 AM
#66
I was going to buy it for my PS5, but I think I'm going to wait a bit. I have some other games to play anyway. I'll probably buy it in a month or two, hopefully by then any bugs or drama will settle down, and I'm sure there will be some updates anyway.

I don't mind getting free updates and bonus features over time, I just wish that studios would be better at beta testing and make a better game up front.
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03-24-2024, 08:45 AM
#67
Bought it, it's all right so far. Feels like a step back compared to DD1 in some areas, but im only level 22.
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03-24-2024, 09:18 AM
#68
Bit the bullet ,nothing to.play ATM

Seems OK to me ,but I don't mind roaming around

I made my pawn an archer ,but soon as I get a chance I'm going thief for her

Slooticus

I'll hire an archer as I feel for flying enemies it's needed

Healing is no issue ,just hire a mage ,and combine items, I've got more than enough potions already
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03-24-2024, 10:59 AM
#69
Originally Posted By PhiloSquid
I can see why they added chit tons of micros. A lot of the gameplay loop has some very tedious parts.

BRB traveling to other side of map on ox-cart. Brb get attacked by 2 ogres that take 5 minutes to kill, brb its nighttime and skeletons are about.

While killing final ogre, two of your teamates were on his back and he fell into a lake, water = death. Now you have one companion and you are like a 10 minute walk to town , and its nighttime so you cant see **** and there are tons of mobs. Game autosaves a ton so your options are to reload at your last 'Inn' save 1 hour ago, or attempt to fight your way back to town for hours while your max hp is down to 10%
this sounds annoying as chit.

scared to even start the game cause id rage at this kind of chit.
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03-24-2024, 11:00 AM
#70
Originally Posted By nkiritsis13

According to online, yes you can manually save, however therein lies the problem: saving becomes moot if the game decides to override your save with its own autosave, which occurs before and after enemy encounters .
yikes
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03-24-2024, 11:18 AM
#71
Can't you turn off auto save? either way 1 slot is retarded

I picked up Persona 3 reload super cheap so.. idk if i will get DD2 and play over Easter or not
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03-24-2024, 12:57 PM
#72
game kinda fun

ive been running as a mage with 2 fighters and another mage. other mage spams buffs for team, found fighters to be the most tanky and get knocked out less compared to ranger and rogue
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03-24-2024, 01:40 PM
#73
Yeah,I see what's up

Just fought that cyclops nw of first encampment

So,you save before the fight

But there's no way to load a save ,there's one save

And if you die ,when it loads, your max health is lowered

Like a penalty guess

Well ,if you die 4 times, now you're reloading at half health

And you gota hoof it all the way back to a campsight to rest and get max health back

That's kinda bs

Aaaand ,early game ,the weight management is a mfer

I just dismissed a pawn with one of my rest packs

Fkn lol

Argh
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03-24-2024, 02:10 PM
#74
Lol at people complaining about having only 1 save slot. It's the same in DG1 and I even made a thread praising it. Because I think save scumming is ruining good RPGs.

There's a lot to complain about DG2, but having only 1 save slot isn't it. It's basically like complaining about Elden Ring having only one difficulty. It's their thing.
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03-24-2024, 02:57 PM
#75
Originally Posted By M0nsterB0y
Lol at people complaining about having only 1 save slot. It's the same in DG1 and I even made a thread praising it. Because I think save scumming is ruining good RPGs.

There's a lot to complain about DG2, but having only 1 save slot isn't it. It's basically like complaining about Elden Ring having only one difficulty. It's their thing.
Then at least make it so you can fast travel back to camp and only hoof it one way

And you should be able to heal to max

You can heal up to your current level with a mage

Makes Healing potions useless

So you're collecting and overburdened with sh you can't even use

Lol
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03-24-2024, 03:47 PM
#76
I fired up DG1 today, lmao. I went to BBI and clipped into the loot rooms with some barrels to git gud gear early so I don't get hosed by bandits and the ogre in the everfall.

Wake me up when the game gets a price drop and gets some updates.
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03-24-2024, 03:51 PM
#77
Originally Posted By wasp9166
Then at least make it so you can fast travel back to camp and only hoof it one way

And you should be able to heal to max

You can heal up to your current level with a mage

Makes Healing potions useless

So you're collecting and overburdened with sh you can't even use

Lol
It's called artifical time sinks. No gameplay involved, just makes the game take longer to complete without adding any extra content.
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03-24-2024, 04:25 PM
#78
Originally Posted By baldbrah
It's called artifical time sinks. No gameplay involved, just makes the game take longer to complete without adding any extra content.
I thought of that as I was running and out of stamina 30 times
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03-25-2024, 08:02 AM
#79
Honestly playing this game has me going back and playing Helldivers 2. It legitimately feels like the first game was reskinned and downgraded. Feels like almost the exact same quest lines with regards to the main quest, although maybe I'm not far enough in to notice it deviate. 5.5/10.
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03-25-2024, 09:23 AM
#80
This game is fkn GOAT tier. Don't miss out on this just because people are ranting about frame rate drops or MTX. I hate the MTX stuff too, but a game this expertly crafted should be supported. The MTXs are also all unnecessary and very cheap/common items you'll find. I'm sure it was forced by Capcom and the devs did their best to make it unnecessary anyway.

Originally Posted By M0nsterB0y
Lol at people complaining about having only 1 save slot. It's the same in DG1 and I even made a thread praising it. Because I think save scumming is ruining good RPGs.

There's a lot to complain about DG2, but having only 1 save slot isn't it. It's basically like complaining about Elden Ring having only one difficulty. It's their thing.
To a point. Save slots should work like Elden Ring or Dark Souls where it's just used for new characters so the save scumming still isn't a thing. Having just one slot and one character overall is stupid.
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03-25-2024, 09:33 AM
#81
Originally Posted By AD117
To a point. Save slots should work like Elden Ring or Dark Souls where it's just used for new characters so the save scumming still isn't a thing. Having just one slot and one character overall is stupid.
Forcing just one character without a way to restart a playthrough is stupid

Having one save slot on your character is not. That's the game's thing since DG1.
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03-25-2024, 02:26 PM
#82
Originally Posted By M0nsterB0y
Lol at people complaining about having only 1 save slot. It's the same in DG1 and I even made a thread praising it. Because I think save scumming is ruining good RPGs.

There's a lot to complain about DG2, but having only 1 save slot isn't it. It's basically like complaining about Elden Ring having only one difficulty. It's their thing.
how about you give people options of how they want to play instead of making it less approachable and sometimes outright badly designed ?

You got people getting autosaved in chit situations and having to lose hours of progress.
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03-25-2024, 02:47 PM
#83
Man,the chests on cliffs taking a half hour of sliding around
To get to are starting to make me rage

The chimera at level 14 is obviously too early lol
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03-25-2024, 02:49 PM
#84
Originally Posted By BigBallsMcgee
how about you give people options of how they want to play instead of making it less approachable and sometimes outright badly designed ?

You got people getting autosaved in chit situations and having to lose hours of progress.
Like I said, that's like complaining that Elden Ring only has one difficulty. You could argue that it's wasting so many people's time because the bosses are so hard, but it's a design by choice from the devs.

Similar to preventing people from save scumming. When you're not save scumming in an RPG, your choices and actions are more impactful. Is this design all positive? Of course not. It's not as black and white. But that's how the devs want you to play.

It's similar to how people are complaining that Cyberpunk 2077 only has first-person view mode. People say give them more freedom to play. But sometimes that's not the way to go. These kind of designs forces people to play the game the way the devs designed the game to be played, and sometimes, actually, a lot of times, that's better than giving the player more freedom to play how they want to.

Games doesn't always have to cater to everyone's tastes and ideas.
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03-25-2024, 03:33 PM
#85
Originally Posted By AD117
This game is fkn GOAT tier. Don't miss out on this just because people are ranting about frame rate drops or MTX. I hate the MTX stuff too, but a game this expertly crafted should be supported . The MTXs are also all unnecessary and very cheap/common items you'll find . I'm sure it was forced by Capcom and the devs did their best to make it unnecessary anyway.
That's not entirely true is it. Yes they're unnecessary, but they're not all common items.

The Art of Metamorphosis which allows you to edit your character's appearance can only be obtained in-game once. After that, if you want to edit your character again, you'll have to participate in mtx. They essentially put it behind a paywall lol. This is something you'd in in an MMO lmao. Not in a $80 single-player game. And yes, you can't restart a playthrough until you reach the end for new game+.

It's also pretty much pay-to-win because if you have a ton of money, you can just buy a chit ton of rift crystals to hire a very powerful pawn to do all the work for you.

Should be supported? Nah, there are a ton of games and dev teams that should be supported. This is not it. Not with all the mtx and denuvo DRM. Gameplay seems fun and all. Heard the story is mid af, and that's coming from someone who enjoys the game.
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03-25-2024, 03:48 PM
#86
Originally Posted By M0nsterB0y
Like I said, that's like complaining that Elden Ring only has one difficulty. You could argue that it's wasting so many people's time because the bosses are so hard, but it's a design by choice from the devs.

Similar to preventing people from save scumming. When you're not save scumming in an RPG, your choices and actions are more impactful. Is this design all positive? Of course not. It's not as black and white. But that's how the devs want you to play.

It's similar to how people are complaining that Cyberpunk 2077 only has first-person view mode. People say give them more freedom to play. But sometimes that's not the way to go. These kind of designs forces people to play the game the way the devs designed the game to be played, and sometimes, actually, a lot of times, that's better than giving the player more freedom to play how they want to.

Games doesn't always have to cater to everyone's tastes and ideas.
Im not talking about difficulty. Im talking about features and design choices that make the game worse.

I understand this is how the devs wanted it, that doesnt mean it doesnt suck.
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03-25-2024, 04:08 PM
#87
Originally Posted By BigBallsMcgee
Im not talking about difficulty. Im talking about features and design choices that make the game worse.

I understand this is how the devs wanted it, that doesnt mean it doesnt suck.
I know you weren't talking about difficulty. I was making an analogy.

It sucks for you, but for many people, me included, the game forcing me to not save scum is a great feature.

Elden Ring having only one difficulty is great to many, sucks for a lot of people too.

People should research first before buying games, especially $80 ones likes this and not just hit buy because everyone is talking about it lol. Sure they kept the mtx hush hush, but having only one save file and not allowing autosave to be turned off was a huge thing for DG1 so of course it was going to be in DG2 too. It wouldn't be Dragon's Dogma if that's not the case.
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03-25-2024, 04:19 PM
#88
Honestly the game looks interesting to me, but I have little time for games and spend more on them than I should.

It's easy for me to give this one a miss and jump on the boycott microtransactions bandwagon even though I may never have purchased it anyway. I think I might boycott the woke chit too as much as I can (seems like you would miss out on everything if you had a complete zero tolerance on that one though).
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03-25-2024, 04:29 PM
#89
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03-25-2024, 04:49 PM
#90
Originally Posted By wasp9166
Lol they got called out for putting the character editor behind a paywall so now they're making the number of obtainable Art of Metamorphosis in-game 99 from the previous 1.

Game is still pretty much pay to win though which sucks. As long as you can by rift crystals through mtx, it'll always be pay to win because people can just spend a lot of money on rift crystals to hire very powerful pawns.
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