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» Dying light 2
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post 1655711303 02-06-2022, 12:54 PM
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#91
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Finally got the grappling hook

It’s complete trash. Basically a portable rope you swing in. I realize the grappling hook in the original defied physics, but it was so much fun to use. This thing is worthless
post 1655711323 02-06-2022, 12:55 PM
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#92
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Originally Posted By Vhagar
Disagree entirely that it’s basically the first one

The first one was a zombie game. This is a survival game with zombies sprinkled in that are just sort of there. Rarely are they a hinderance or even fun to kill.

I’ve finally reached a point where I’m stuck though. Missions 16/22 and I can’t find a way past volatiles. Which outside of the first scene of the game this is their first appearance. They’re significantly lamer than the original too
I see your point. I was meaning basically the first one as in the combat and parkour perks. I agree with you that the zombies on this one do seem like an after thought. Which kindve sucks tbh. I’m only to the point of about 3 missions after getting the glider so maybe there’s some good stuff I’ve yet to reach though. It’ll be a game that I’ll finish and prob never touch again. That’s not saying it’s not worth a run through, there’s very few single player games I go through more than once.

This’ll be a good game to run through until Elden Ring releases at the end of the month. Hope it’s not a let down.
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post 1655713983 02-06-2022, 01:59 PM
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#93
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Originally Posted By EagleOfWar
I see your point. I was meaning basically the first one as in the combat and parkour perks. I agree with you that the zombies on this one do seem like an after thought. Which kindve sucks tbh. I’m only to the point of about 3 missions after getting the glider so maybe there’s some good stuff I’ve yet to reach though. It’ll be a game that I’ll finish and prob never touch again. That’s not saying it’s not worth a run through, there’s very few single player games I go through more than once.

This’ll be a good game to run through until Elden Ring releases at the end of the month. Hope it’s not a let down.
I had such fond memories of the first that I replayed it about a year ago from scratch. Then I beat the following. Loved everything about it

This isn’t a bad game, but all the things that made the original really unique have been changed, and not for the better. I don’t see myself spending hours grinding out all the side missions.
post 1655724243 02-06-2022, 05:49 PM
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#94
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Been playing this for 10 minutes and have never felt more bored/uninterested in a game in my life. I liked the original but damn . Is this even worth continuing or just fling it in the trash?
post 1655728043 02-06-2022, 07:21 PM
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#95
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Originally Posted By JuicedMayhem
Been playing this for 10 minutes and have never felt more bored/uninterested in a game in my life. I liked the original but damn . Is this even worth continuing or just fling it in the trash?
Meh. I’m still going to finish it simply because I can play pubg next weekend and at the end of the month Elden ring comes out but I’m barely doing side missions, it’s not a terrible game but they really had an opportunity (and a LOT of time) to make something great building on the first. They e missed the mark unfortunately.
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post 1655733323 02-06-2022, 09:24 PM
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#96
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Just finished it

4/10

None of my earlier complaints got better. The grapple hook was the most rewarding part of the first one. Felt like you had to grind for hours and then finally a shortcut emerged.

Now that’s gone. Now without hordes of zombies to mess with it barely feels worth going back into. I probably will to max everything out, do some side missions.

But I might just redownload the original
post 1655735173 02-06-2022, 10:10 PM
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#97
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Originally Posted By Vhagar
Just finished it

4/10

None of my earlier complaints got better. The grapple hook was the most rewarding part of the first one. Felt like you had to grind for hours and then finally a shortcut emerged.

Now that’s gone. Now without hordes of zombies to mess with it barely feels worth going back into. I probably will to max everything out, do some side missions.

But I might just redownload the original
**** I really liked the first one, kicking zombies off buildings was fun.
No go then? The first one was actually scary at times, I heard this one isn't
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post 1655735433 02-06-2022, 10:17 PM
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#98
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Originally Posted By KilaByte
**** I really liked the first one, kicking zombies off buildings was fun.
No go then? The first one was actually scary at times, I heard this one isn't
You can still kick them off buildings if you stumble upon some up there. That’s pretty rare. If you spent an hour just running around on the ground and never leapt up to a building you probably wouldn’t get hit by a single zombie

The hordes from the first literally do not exist. I would say bet there’s maybe 10% as many wandering around and they all look like homeless people. Hardly any differentiation. Not like the original where they had different clothes, the oxygen tank guys, virals screaming at you. They look more like the flood from halo.

The only scary part of this game was waiting for something to happen that would have happened in 1 that was scary. So you just wander around tense, but nothing happens. I don’t know, lots of reviews like it, and if I wasn’t comparing it to 1 maybe I would think it’s great.

Literally all I wanted was the same game in a new setting with new characters. This isn’t that at all.
post 1655735733 02-06-2022, 10:30 PM
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#99
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Originally Posted By Vhagar
/Literally all I wanted was the same game in a new setting with new characters.This isn’t that at all.
Same here.
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post 1655736193 02-06-2022, 10:44 PM
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#100
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Originally Posted By KilaByte
Same here.
It just seems like they made something with a broader commercial appeal. Less scary, simpler. In normal mode I was rarely in any real danger of dying. I probably killed myself by jumping off building 10 times for every one time I was actually killed in a fight.
post 1655745833 02-07-2022, 06:21 AM
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#101
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Originally Posted By Vhagar
It just seems like they made something with a broader commercial appeal. Less scary, simpler. In normal mode I was rarely in any real danger of dying. I probably killed myself by jumping off building 10 times for every one time I was actually killed in a fight.
Did you do the entire playthrough on Normal?
post 1655751243 02-07-2022, 08:22 AM
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#102
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Originally Posted By Cheeky*******
Did you do the entire playthrough on Normal?
Yeah

For the first play through at least. Although I doubt I’ll go back and try it on nightmare or whatever it is
post 1655757213 02-07-2022, 10:02 AM
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#103
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Looks like another yawner

Will elden ring stop this ?
post 1655757353 02-07-2022, 10:05 AM
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#104
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Damn, mine gets delivered today and not nearly as excited as I was when I preordered it. I loved the first one.

Sounds like I may just play it through at a higher difficulty to try to get some fun out of it.
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post 1655805933 02-08-2022, 06:24 AM
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#105
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Pfft the game has "Very Positive" reviews on Steam and those are generally extremely reliable

Unlike Cyberpunk, I personally haven't internally hyped this one up. Almost tempted to wait for even more patches and fixes to get the best experience, but I'll be loading 'er up as soon as I'm back home
post 1655806543 02-08-2022, 06:40 AM
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#106
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I'm enjoying it. It's different, but things evolve. I loved dead island, I loved dying light, and I will prob love this. Some changes are questionable, but at the end of the day I'm enjoying a fun Co op game with the gf and a couple buddies.

The secret dev weapons are starting to be found also, which is showing me the devs are still doing the good things that made me love the previous games.



I will admit this game didn't give me that same awesome jolt like the first time you have to run around in nighttime in the original, but I think it's pretty difficult to get that same feeling twice in a row.

I put alot of hours into the first dying light, alot of it was just messing around in the open world. I always played on the hardest setting which made night time gameplay basically impossible or just not fun anyways. I think the new changes to night time balance it out more. In dying light 1 I basically just went and slept thru every night time anyways so now at least I'm not rushing to a safe house to just pass the night anyways.
post 1655808113 02-08-2022, 07:11 AM
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#107
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Originally Posted By Jayl12345
Sounds like I may just play it through at a higher difficulty to try to get some fun out of it.
I'd recommend this highly
Playing on just medium and ive got a totally different experience than Vhagar had
post 1655817213 02-08-2022, 09:37 AM
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#108
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Originally Posted By Cheeky*******
I'd recommend this highly
Playing on just medium and ive got a totally different experience than Vhagar had
Aren’t medium and normal the same thing?

I’m not a game reviewer so I don’t expect my thoughts to hold for everyone. It’s really just based on what I wanted from the game. I liked the weapons blue prints, I liked the giant hordes of zombies. The grappling hook was something a lot of people bitched about from the original, but I loved its physics defying nonsense. I loved just rocketing up the sides of buildings and basically teleporting to the rooftop with it.

This isn’t a bad game, it’s just a letdown for me personally based on what I was hoping for.
post 1655818563 02-08-2022, 09:59 AM
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#109
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Originally Posted By Vhagar
Aren’t medium and normal the same thing?

I’m not a game reviewer so I don’t expect my thoughts to hold for everyone. It’s really just based on what I wanted from the game. I liked the weapons blue prints, I liked the giant hordes of zombies. The grappling hook was something a lot of people bitched about from the original, but I loved its physics defying nonsense. I loved just rocketing up the sides of buildings and basically teleporting to the rooftop with it.

This isn’t a bad game, it’s just a letdown for me personally based on what I was hoping for.
I understand and wasnt trying to dimish your experience so I apologize if it came off that way.
I havent been able to play as much so I havent gotten very far in the story but what I have played I have enjoyed.
post 1655819663 02-08-2022, 10:20 AM
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#110
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Also, for the unaware the night and day dynamics are a little different.

Zombies hibernate inside during the day, so the trade off is that to do some of the quarantine zones you have to do them at night when the zombies wake up and leave. So it's harder to run around outside at night but easier to explore and loot indoor places.
post 1655829013 02-08-2022, 01:02 PM
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#111
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I finished it and it never really got better imo. I may pick it back up one day to try another play through but it wasn’t the experience I had with the first.
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post 1655830933 02-08-2022, 01:31 PM
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#112
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Originally Posted By EagleOfWar
I finished it and it never really got better imo. I may pick it back up one day to try another play through but it wasn’t the experience I had with the first.
I went a little too hard over the weekend so I’m kind of burned out. I tried to do some looting and side quests last night and it felt like more work than anything. The first reminded me more of grand theft auto where messing around could be more fun than the actual story mode. This game is missing that for me.
post 1655834903 02-08-2022, 02:33 PM
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Originally Posted By freeburn
Also, for the unaware the night and day dynamics are a little different.

Zombies hibernate inside during the day, so the trade off is that to do some of the quarantine zones you have to do them at night when the zombies wake up and leave. So it's harder to run around outside at night but easier to explore and loot indoor places.
I like the idea of this change personally, it leans more into the I Am Legend type of zombie that avoids daylight
post 1655874053 02-09-2022, 07:29 AM
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#114
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Originally Posted By Destor
I like the idea of this change personally, it leans more into the I Am Legend type of zombie that avoids daylight
I find it strange that I still have to fight zombies during the day all around the city, but then when I go inside there are the same zombies asleep. Strange that they made them do both.

Overall tho, the game is decent(for me) so far. I'm only a couple hours in but enjoy wandering around and the dynamics of fighting zombies and humans. Definitely buggy AF (the perfect timed block for the jump kick move works about 60% of the time, among other things). But so far I'm enjoying. The low stamina and health to start is a bit BS for someone who's been apparently running around for over a decade lol. And the cut scenes go on for a little too long. I love a game story and following it, but damn do they push me to want to skip the cutscenes.
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post 1656036503 02-11-2022, 07:59 PM
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#115
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for Series X brahs. VRR patch for performance mode seems really good.

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post 1656041013 02-11-2022, 09:51 PM
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#116
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Originally Posted By Vhagar
Finally got the grappling hook

It’s complete trash. Basically a portable rope you swing in. I realize the grappling hook in the original defied physics, but it was so much fun to use. This thing is worthless
I think the whole reason why they converted it into a rope is how the fast travel hook in the first game made the parkour obsolete. Now to get on top of skyscrapers we have to use the rope and glider. I agree that it was a lot of fun to use but we just have to get used to being Spiderman instead of Rico Rodriguez from the Just Cause games.
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post 1656299073 02-16-2022, 11:00 AM
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#117
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Originally Posted By Manglet
I think the whole reason why they converted it into a rope is how the fast travel hook in the first game made the parkour obsolete. Now to get on top of skyscrapers we have to use the rope and glider. I agree that it was a lot of fun to use but we just have to get used to being Spiderman instead of Rico Rodriguez from the Just Cause games.
Damn, that last Just Cause was complete garbage. They took some serious steps backwards and it didn't make any sense.

I 'm a little over the controls. I've gotten stuck behind a billboard more than once falling from a building and parachuting to try to fall back into the way up the building. Also didn't have problems with 'the buzz sound' or losing all sound until AFTER they released a patch for it. Now I have to forcibly reset the game every 90 minutes or so. I enjoy the game, but the glitches that acted up after 'fixing the glitches' are slowly chipping away at my tolerance.
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post 1656299753 02-16-2022, 11:15 AM
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#118
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Originally Posted By Manglet
I think the whole reason why they converted it into a rope is how the fast travel hook in the first game made the parkour obsolete. Now to get on top of skyscrapers we have to use the rope and glider. I agree that it was a lot of fun to use but we just have to get used to being Spiderman instead of Rico Rodriguez from the Just Cause games.
This grappling hook is obviously much better designed for its intended use. The original was just a blast to use. I still parkoured all over the place but when I just wanted to hurry up with something it was such a fun way to do it. It was easily my favorite part of getting around in the first game when all that was left was just roaming around the map I’d ran across dozens of times already
post 1656299883 02-16-2022, 11:18 AM
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#119
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The grappling hook in the first was fun af but completely ruined immersion. Brb zip out of any attack or to any rooftop, negate any fall damage by shooting it at the ground.



Anyways after another 12 hours or so I'm loving dl2. It's got its negatives but overall it's that dying light feeling I love. I can live with the changes. Game feels more immersive and night time is Def more balanced.
post 1656300603 02-16-2022, 11:32 AM
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#120
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Originally Posted By freeburn
The grappling hook in the first was fun af but completely ruined immersion. Brb zip out of any attack or to any rooftop, negate any fall damage by shooting it at the ground.



Anyways after another 12 hours or so I'm loving dl2. It's got its negatives but overall it's that dying light feeling I love. I can live with the changes. Game feels more immersive and night time is Def more balanced.
I liked night time so much more in the first with volatile patrols everywhere.

Made leveling up so much more fun when you finally had the weapons to go out and kill them.
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