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03-25-2024, 05:26 PM
#91
Originally Posted By M0nsterB0y
I know you weren't talking about difficulty. I was making an analogy.

It sucks for you, but for many people, me included, the game forcing me to not save scum is a great feature.

Elden Ring having only one difficulty is great to many, sucks for a lot of people too.

People should research first before buying games, especially $80 ones likes this and not just hit buy because everyone is talking about it lol. Sure they kept the mtx hush hush, but having only one save file and not allowing autosave to be turned off was a huge thing for DG1 so of course it was going to be in DG2 too. It wouldn't be Dragon's Dogma if that's not the case.
eh

I am not a fan of save scrumming either, in BG3 i never save scrummed and let the dice roll how they would.

However in Dragons Dogma, i would prefer to save scrum to start at the beginning of an area, or encounter, when the 'dealing with my decisions' is to spend 30 minutes running to town again to rest, and hire new pawns. It is clear the certain game decisions were made to prompt the player to pay for microtransactions.

Of you can load your game from 3 minutes ago, but not 10 minutes ago. Enjoy your 15 minute walk to camp(or purchase our $2 fasttravel token)

That being said, i actually enjoy the game for what it is, I've put an hour or two a day in since release.
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03-25-2024, 05:54 PM
#92
Originally Posted By PhiloSquid
eh

I am not a fan of save scrumming either, in BG3 i never save scrummed and let the dice roll how they would.

However in Dragons Dogma, i would prefer to save scrum to start at the beginning of an area, or encounter, when the 'dealing with my decisions' is to spend 30 minutes running to town again to rest, and hire new pawns. It is clear the certain game decisions were made to prompt the player to pay for microtransactions.

Of you can load your game from 3 minutes ago, but not 10 minutes ago. Enjoy your 15 minute walk to camp(or purchase our $2 fasttravel token)

That being said, i actually enjoy the game for what it is, I've put an hour or two a day in since release.
Well if what the "mtx in DG2 are no big deal" crowd are saying is true, the port crystals are just dropping everywhere and they're very easy to obtain.

Which basically negates what the director said in interviews that they've intentionally made fast travel harder to encourage players to explore
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03-25-2024, 06:09 PM
#93
Microtransactions, DLC, gameplay, graphics, soundtrack, and dialogue aside, can you or can't you have interracial queer sex?
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03-25-2024, 08:12 PM
#94
Originally Posted By M0nsterB0y
That's not entirely true is it. Yes they're unnecessary, but they're not all common items.

The Art of Metamorphosis which allows you to edit your character's appearance can only be obtained in-game once. After that, if you want to edit your character again, you'll have to participate in mtx. They essentially put it behind a paywall lol. This is something you'd in in an MMO lmao. Not in a $80 single-player game. And yes, you can't restart a playthrough until you reach the end for new game+.

It's also pretty much pay-to-win because if you have a ton of money, you can just buy a chit ton of rift crystals to hire a very powerful pawn to do all the work for you.

Should be supported? Nah, there are a ton of games and dev teams that should be supported. This is not it. Not with all the mtx and denuvo DRM. Gameplay seems fun and all. Heard the story is mid af, and that's coming from someone who enjoys the game.
Fair enough. I haven't bought that because I nailed my characters, though it's cheap as hell in game. I hadn't seen that it was a one time purchase at the time of posting. I was more referring to the wake shards, camping kit, rift crystals, smoke beacons, goal key, rift incense, (etc…). 99% pointless cheap trash.

If it helps, the patch notes state that they're upping the number of Art of Metamorphosis to 99, also making that a non-issue. Patch notes are also adding the ability to start a new playthrough. Paying for pawns is also definitely unnecessary. The pawns your level are already more than effective enough. Isn't "pay to win" more of a tag for multiplayer games that let you buy advantages over other players? What are you winning against playing a single player game with a powerful pawn? Seems more akin to someone modding in a super strong companion in their own Skyrim single player experience IMO. Stupid to spend money on it.

Denuvo is a legit problem though. I understand not supporting games with that implemented.
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03-25-2024, 09:19 PM
#95
I briefly watched Asmon play, and it legit looks like ass.
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03-26-2024, 03:10 AM
#96
Welp,materials are killing my stamina

Now I have to leave the chimera cave ,fkn walk all the way back to an inn and lighten up

And archers seem pointless ,rather have two mages ,fighter ,thief
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03-26-2024, 04:56 AM
#97
Originally Posted By wasp9166
Welp,materials are killing my stamina

Now I have to leave the chimera cave ,fkn walk all the way back to an inn and lighten up

And archers seem pointless ,rather have two mages ,fighter ,thief
two mages is GOAT, archer takes way too much damage. Having two fighters also means they can carry a ton of ****. I have my main pawn as a fighter set to pick up all of the trinkets and ****, and then i load all of my campsites onto the other fighter
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03-26-2024, 05:23 AM
#98
Omg

I beat the wight in the cave with the chimera ,but accidentally used one of the quest grimoires

It doesn't tell you it's a quest item ,it just puts it in valuables

I was level 14

I reloaded last inn save

Now I'm level 2

I just lost 3 days of playing

Fkn idiots to have 1 save file
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03-26-2024, 05:24 AM
#99
Originally Posted By wasp9166
Omg

I beat the wight in the cave with the chimera ,but accidentally used one of the quest grimoires

It doesn't tell you it's a quest item ,it just puts it in valuables

I was level 14

I reloaded last inn save

Now I'm level 2

I just lost 3 days of playing

Fkn idiots to have 1 save file
What? That doesn't make sense.
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03-26-2024, 05:29 AM
#100
Originally Posted By baldbrah
What? That doesn't make sense.
I thought there was inn save and last save ,it tells you lose everything ,but I thought I had an inn save closer

I went to an inn for storage but didn't rest as it's 1000g and I was going past a campsite anyway back to cave

Welp,I deleted it entirely and gonna start from scratch

Very aggravating just because i wasn't sure it was a quest item

What if I sold it ? They just stick it in valuables

Smh

Raging inside
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03-26-2024, 05:33 AM
#101
Oh,don't bother with the chimera

If you go up top and beat the wight ,which took 30minutes

The chimera disappears

Lot of stupid time wasting bs in this game lemme tell ya

Resting should be a save

Period

Inn rest counts,but costs gold

Campsite is free ,but doesn't count

Lemme guess ,you can buy gold as an mtx ?
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03-26-2024, 05:41 AM
#102
https://www.reddit.com/r/DragonsDogm...last_inn_save/

https://www.reddit.com/r/Asmongold/c...l_save_if_you/

Glad I'm not the only one

Level 27 down to 2 one guy

Same for everybody ,nobody uses the inn as it costs gold

How about marking quest items you mfers
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03-26-2024, 05:48 AM
#103
Holy fkn sh

So I delete game completely ,reinstall

You can't even start a new game ,I'm stuck at level 2 ,where the fk is the save data ?

Aight

Deleting this sh until they fix this fkn bs
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03-26-2024, 05:53 AM
#104
There's a file in cloud storage ,deleted that see if that fixes it

Obviously the small save file on console as well
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03-26-2024, 07:37 AM
#105
https://www.forbes.com/sites/paultas...h=6eee90237ba2
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03-26-2024, 07:45 AM
#106
Originally Posted By wasp9166
Omg

I beat the wight in the cave with the chimera ,but accidentally used one of the quest grimoires

It doesn't tell you it's a quest item ,it just puts it in valuables

I was level 14

I reloaded last inn save

Now I'm level 2

I just lost 3 days of playing

Fkn idiots to have 1 save file
lmao 10/10 game design
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03-26-2024, 08:14 AM
#107
I have been enjoying the game. The way people described the issues with fast travel and single-save actually inspired me to buy it.
Have to use your brain. Can't save scum, pretty cool.
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03-26-2024, 09:18 AM
#108
Originally Posted By skunkshark
I have been enjoying the game. The way people described the issues with fast travel and single-save actually inspired me to buy it.
Have to use your brain. Can't save scum, pretty cool.
I've been viewing it from this lens too.

Game has hefty clunk, but it's livable if you were used to it from other Capcom games like Monster Hunter (where you feel like you gotta run around and click on 10 different things before you can start your next 20+ minutes mission).

I claim guilty for looking up how to do several quests tbh. Wasted so much time on the Phantom Ox Cart quest…

Spoiler!
I tried following the ox cart. First time it didn't move after being at a fair distance and waiting 15 minutes, I think a guard kept moonwalking into the side and it threw everything off. Finally it moves but I get just a hair too close and it disappears. Then I try again (requiring running to a campfire and skipping time), and failed another couple times. Then looked up how to do the "impostor as a pawn" thing and did it successfully.


A lot of it feels like there's additional busy work, to the point where it's less on the "wow this is fun I get to actually use my brain" side, and more on "wtf I just wasted 55 minutes, partially because of a bug, partially because of unfortunate sequence of events, partially because a drake came down and killed the NPC but was yeeted miles away so couldn't find the body, so went to the morgue to revive."

That said…

After reaching level 10 sorcerer, I looked up and gunned my way to unlocking Magick Archer. I wasn't ready to be in that zone level/quest-progression wise. Kinda bothers me that the unlock of this class is at one of the final zones. This took about 2-3 hours looking up a guide and bee-lining for it. I think I'd be level 40+ otherwise by the time I'd have gotten it naturally.

Magick Archer is OP as F compared to sorcerer. Sorcerer has a couple of good spells don't get me wrong, particularly the augural flare spell mixed with quick attack spam, and it's such an aesthetic class too, but once you try Magick Archer, or watch some gameplay of a Thief, you're gonna feel gimped even when you're wearing the best upgraded gear for your level. Levitate makes up for some of the squishiness and lack of maneuverability/mobility at least.

But BRB Magick Archer lets you heal/revive/bubble teammates with arrows, your stamina-free basic attacks (Rivet Shot, Pinpoint Volley) are surprisingly strong since they hone towards weak spots automatically and fire like 10 arrows every few seconds, your enchanted attacks (frosthunter, ricochet, arctic bolt) feel very powerful, then of course if you're fighting a dragon or something with 5+ health bars, you can opt to pretty much one shot it with martyr's bolt, which is an ultimate ability you unlock the moment you also unlock the class itself. The only struggle is if your fighter/warrior in the party isn't maintaining aggro, cuz they likely won't due to your amazing DPS.

From what I can tell, in terms of OPness associated with damage, it looks to me like Thief > Magick Archer > Warrior >>> Everything else. Survivability though, seems like Trickster > Mystic Spearhand > Fighter >>> Everything else. And of course you need at least one mage unless you want to solely use and distribute potions the entire time.

Fun game over all to me, but it's up to the player how immersive and/or overpowered they wanna feel. Games like these (Dark Souls, Monster Hunter) I always end up going for one of the cheesy playstyles after enough struggling.
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03-26-2024, 09:23 AM
#109
Had to go for an hour walk to burn off rage

Just be careful with inn rest and your valuables

Everyone uses the inn at level 2 cuz it's free ,after that it's 1k gold

Then it's early game so they use Campsite, cuz those are free ,but they don't save

Yeah ,thief fkd sh up first game ,my sloots a thief ,same as first game

Archers seem useless ,mage can heal plus hit flying enemies
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03-26-2024, 02:06 PM
#110
Calm inclination for thief
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03-26-2024, 07:34 PM
#111
Originally Posted By wasp9166
Calm inclination for thief
Leave your pawn's info here if you want me to slog her around for a bit. Same goes for anyone in the thread.

Originally Posted By skunkshark
I have been enjoying the game. The way people described the issues with fast travel and single-save actually inspired me to buy it.
Have to use your brain. Can't save scum, pretty cool.
I may be one of the few that doesn't have an issue with fast travel. the ox carts provide plenty enough transportation, and all you need to do is just put your camping gear on your pawn and do some inventory management to keep yourself at average/light weights which means you can sprint for a long ass time. I find the ferrystones to be cheap and affordable, especially when you're seeing rentable pawn quests giving you 10,000 gold for killing a cyclops.

My issues with the game can be summed up like this.

Terrible vocation balance, little enemy variety, less boss variety than DD1 (no gazers, hydras, or cockatrices - only one medusa (that can respawn after 2 weeks), sphinx, and colossus fight each), save system is too punishing (or maybe there's a way to disable autosave? admittedly haven't looked into this), open world progression is too path-focused with not enough open areas, locking magick archer until the end of the game is baffling, and most dungeons are thematically identical and far too short.

Forget about the bad performance, microtransactions, forgettable story, awful villains, and lack of memorable characters - just speaking purely gameplay-wise, this is worse than the first game. Not even talking about Dark Arisen, I mean vanilla Dragon's Dogma 1. DD1 had better dungeons, access to all the vocations early on, more bosses, and a better post-game.
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03-27-2024, 02:48 AM
#112
I'm only back to level 9

Not until I find some hot outfits for her
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03-27-2024, 08:03 PM
#113
I had tons of fun initially and I still am, but the cracks are starting to show. Is there anything in this game that isn't a cyclops, dragon, griffin, ogre, minotaur, or golem? I keep coming across the same chit everywhere I go. I've been exploring the first map, so I'll report back at the desert, but I was expecting a little more variation. At least different types of these monsters with different quirks
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03-28-2024, 02:27 AM
#114
Stamina is real problem

I haven't come across a potion yet

Aside from the fact every 20 minutes you gota hoof it back to an inn to unload

I'm constantly gassed out in fights
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03-28-2024, 05:37 AM
#115
Originally Posted By volleys
My issues with the game can be summed up like this.

Terrible vocation balance, little enemy variety, less boss variety than DD1 (no gazers, hydras, or cockatrices - only one medusa (that can respawn after 2 weeks), sphinx, and colossus fight each), save system is too punishing (or maybe there's a way to disable autosave? admittedly haven't looked into this), open world progression is too path-focused with not enough open areas, locking magick archer until the end of the game is baffling, and most dungeons are thematically identical and far too short.

Forget about the bad performance, microtransactions, forgettable story, awful villains, and lack of memorable characters - just speaking purely gameplay-wise, this is worse than the first game. Not even talking about Dark Arisen, I mean vanilla Dragon's Dogma 1. DD1 had better dungeons, access to all the vocations early on, more bosses, and a better post-game.
this sounds like chit.
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03-28-2024, 09:16 AM
#116
It's not a bad game

There's just alot of annoying little sh

The equipment comparison only compares the numbers ,the debilitations are confusing
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03-28-2024, 10:06 AM
#117
Originally Posted By AD117
I had tons of fun initially and I still am, but the cracks are starting to show. Is there anything in this game that isn't a cyclops, dragon, griffin, ogre, minotaur, or golem? I keep coming across the same chit everywhere I go. I've been exploring the first map, so I'll report back at the desert, but I was expecting a little more variation. At least different types of these monsters with different quirks
I keep hearing so many things like this that other games have been slammed for. But there's still a fairly big online circle jerk calling this GOTY or whatever and justifying all the flaws.

Sometimes gamers are just biased.
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03-28-2024, 10:40 AM
#118
I accidentally skipped the good ending.

Spoiler!

Long story short, I learned ahead of time (was spoiled) of how the ending works to an extent, without spoiling the story.

I inadvertently skipped some content, and didn't realize I was at the final quest… I wish there was a popup warning that would clearly state: "Proceeding further will potentially cause you to reach a point of no return."

During the final fight with the dragon, when you're riding on its back, I went ahead and just went to the heart and used the godsbane. This immediately pushed me into NG+ unmoored or whatever. Now I don't get to acquire a fairly long list of achievements unless I replay the game lol, probably some including being crowned and roaming the lands as the Arisen / king. Also I'm missing some maister skills in vocations I never tried.

So far I'm liking the NG+ zone though. New monsters, end game equipment, central hub for the zone that grows over time. I heard you get enough WLC currency for about 3 vocations' end game gear sets, so you can grab some you've never worked on and use it in a future replay with the same character.


IDK what happens next exactly, but so far I'm changing my rating from a 9/10 to a 8.5/10. Thankfully I never experienced some of the bugs described ITT, but there's definitely some bugs that I've faced, clunky nuances, clunky menus, unexplained information that you have to learn online or remain frustrated/ignorant. Kinda wish they had some more playtesting before releasing, even if it meant pushing the release to July or something.
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03-28-2024, 10:44 AM
#119
Originally Posted By wasp9166
Stamina is real problem

I haven't come across a potion yet

Aside from the fact every 20 minutes you gota hoof it back to an inn to unload

I'm constantly gassed out in fights
I just learned that if you use those golden beetles they give you a permanent carry-capacity increase.
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03-28-2024, 11:09 AM
#120
I ended up buying the game and am now currently at level 16. Just switched to Warrior from fighter and re-learning this style of combat.
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