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01-21-2017, 01:14 PM
#12811
Originally Posted By VTheKing
lul played against a support MF last night who thought she had counterpicked my Zyra. 0/7/3 20 minutes in for her.

Smoothie was only able to get the kills because Turtle and Bio stood on his ult for pretty much the whole duration. WildTurtle had 800 HPish and Biofrost had 500ish, while Bjergsen literally stood on it for the whole duration and took 1K damage - "nearly one shot"? lol

If it were an ADC MF they'd all be dead within a second
If it were ADC MF, they wouldn't have dove for the ashe and ignored the MF allowing her to get a full ulti off. Hindsight is 20/20.

In that game, MF did 1k dmg less than the fizz and more dmg than every member of TSM as a support. I'm not saying TSM played that fight well. They clearly didn't. But a support shouldn't be doing more damage than everyone in the game.
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01-21-2017, 01:34 PM
#12812
Originally Posted By NillaWafer
If it were ADC MF, they wouldn't have dove for the ashe and ignored the MF allowing her to get a full ulti off. Hindsight is 20/20.

In that game, MF did 1k dmg less than the fizz and more dmg than every member of TSM as a support. I'm not saying TSM played that fight well. They clearly didn't. But a support shouldn't be doing more damage than everyone in the game.
Why not? MF support brings nothing outside of lane except damage, and unlike Zyra/Brand/Vel she actually needs items or extremely good setups to keep up.
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01-21-2017, 07:12 PM
#12813
Originally Posted By VTheKing
Why not? MF support brings nothing outside of lane except damage, and unlike Zyra/Brand/Vel she actually needs items or extremely good setups to keep up.
Maybe I'm oldschool but the problem I'm having is that supports impact the game more through damage and not playmaking abilities in the current meta. In other words, all smoothie did was press a button and kill the backline of TSM without doing any initiation or hitting CC or anything. It was just, TSM stayed in his ulti and they died.

I can appreciate the blitzcrank hitting a hook or the alistar hitting a flash pulv because there has to be follow up and coordination. I just don't see it with supports doing more damage than the carries these days.
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01-22-2017, 03:32 PM
#12814
i don't really think support MF is that big of a problem. she literally has to build all damage items to be useful. zyra and brand can build things like rylais and liandrys which makes them deceptively more tankier, while MF to do anything needs black cleaver and upgraded LW. she had the build to destroy backliners and literally provides nothing but damage whereas Zyra and Brand have stuns and CC.

after watching tsm vs imt, i'd be concerned for both teams, but IMT especially. that team is absolutely ****ing garbage without huni and reignover carrying them. flame literally split pushes 25-30 minutes by himself on a side lane, lmao. dardoch is the only good player right now on that team with flame's communication problems and the only reason why they didn't lose to Echo Fox as well. cody sun is playing terribly and literally cannot lane, olleh looks pretty meh, pobelter is average.

Doublelift masked Biofrost's inexperience and weaknesses because Double is a pretty good laner, especially domestically and has no issue guiding Bio. Turtle isn't good in lane and I doubt he can tell Bio what to do.

I'll totally admit that Liquid is surprising me because I thought they were average again, but Lourlo has stepped it up immensely and I think very highly of Reignover.
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01-22-2017, 10:31 PM
#12815
Originally Posted By NillaWafer
Maybe I'm oldschool but the problem I'm having is that supports impact the game more through damage and not playmaking abilities in the current meta. In other words, all smoothie did was press a button and kill the backline of TSM without doing any initiation or hitting CC or anything. It was just, TSM stayed in his ulti and they died.

I can appreciate the blitzcrank hitting a hook or the alistar hitting a flash pulv because there has to be follow up and coordination. I just don't see it with supports doing more damage than the carries these days.
it's just that the current bot lane meta is push and bully hard, so supports who can dominate lane and have kill threat are preferred so you don't see most tank supports being played. and tbh as Factah said MF supp just isn't good in most circumstances.
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01-23-2017, 04:39 AM
#12816
Originally Posted By NillaWafer
Maybe I'm oldschool but the problem I'm having is that supports impact the game more through damage and not playmaking abilities in the current meta. In other words, all smoothie did was press a button and kill the backline of TSM without doing any initiation or hitting CC or anything. It was just, TSM stayed in his ulti and they died.

I can appreciate the blitzcrank hitting a hook or the alistar hitting a flash pulv because there has to be follow up and coordination. I just don't see it with supports doing more damage than the carries these days.
But this is one of the problems with the game. No one wants to support because they do no damage/don't have enough impact. Then they give supps good items or allow champs like zyra mf and brand to exist as support and then people cry they're doing too much..
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01-23-2017, 12:08 PM
#12817
Originally Posted By IceCoal
i dunno, would you really see them as a true diamond/challenger skill level if they got there through support only?
Support is the easiest of the 5 roles to get carried on if we had to pick one. If your ADC is really good, they can carry you through lane as long as you do at least something. If a team of diamond/challenger players had to take on a bronze/silver player, they'd most likely put them on as support. Even if you have a "bad game", the impact to your team won't be as high as the other laners having bad games. The consequences of not being that good are much more serious in other roles where you'd end up feeding hard as a solo laner unless you get tons of help from your team. The challenge is if your ADC isn't that good but you can make plays to carry the team. This can be pretty hard and is very respectable. I've played with some high elo smurfs who support and it's pretty cool how they can carry despite having the least gold and being the lowest level.

If I had to pick one role though that would reflect total skill, it would be mid lane. I can play jungle in mid-gold, low-plat, but wish I could carry as a mid laner.
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01-23-2017, 04:22 PM
#12818
I just started playing again after a long break. Played some classic blitz support because dat hook won't ever change. Regardless, I am thinking about a strategy I used to employ where I would essentially double jungle/support with Shaco. My teammates would be soooo mad when I'd start a game, but would be mind blown when we get a surrender at 20 minutes. My strategy was to start enemy red or blue and either get first blood or take the buff then try and get first blood on enemy jungler as they take the wraith camp/wolves. Once that was done I'd typically go back to lane and help the ADC hold down the fort and as long as they aren't a potato and get themselves killed we win mid game because they soak up so much extra experience it makes up for the lost CS as long as they picked a decent 2v1 champ. Jungler gets hosed and at worst me and the jungler arrive at the same time for a double kill on bottom lane too.

So question: would this strategy still be viable should I get back into gold and beyond?
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01-23-2017, 08:11 PM
#12819
Originally Posted By RobParks2M
I just started playing again after a long break. Played some classic blitz support because dat hook won't ever change. Regardless, I am thinking about a strategy I used to employ where I would essentially double jungle/support with Shaco. My teammates would be soooo mad when I'd start a game, but would be mind blown when we get a surrender at 20 minutes. My strategy was to start enemy red or blue and either get first blood or take the buff then try and get first blood on enemy jungler as they take the wraith camp/wolves. Once that was done I'd typically go back to lane and help the ADC hold down the fort and as long as they aren't a potato and get themselves killed we win mid game because they soak up so much extra experience it makes up for the lost CS as long as they picked a decent 2v1 champ. Jungler gets hosed and at worst me and the jungler arrive at the same time for a double kill on bottom lane too.

So question: would this strategy still be viable should I get back into gold and beyond?
why dont u just be jungle then
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01-24-2017, 10:52 AM
#12820
Originally Posted By IceCoal
why dont u just be jungle then
Because I enjoy supporting and I think it is an interesting change to the meta that can be highly entertaining. I take flash + smite and it was highly effective because of early experience advantage + losses to their jungler and potentially securing first blood to snowball bot lane.
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01-24-2017, 12:00 PM
#12821
Originally Posted By RobParks2M
Because I enjoy supporting and I think it is an interesting change to the meta that can be highly entertaining. I take flash + smite and it was highly effective because of early experience advantage + losses to their jungler and potentially securing first blood to snowball bot lane.
You could do this, and it could definitely work. The main issue will be that if it fails, your team will flame you, as with any other offmeta pick. But as long as you're having fun I guess it doesn't matter, depends on what you play league to do.
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01-24-2017, 12:37 PM
#12822
Originally Posted By RobParks2M
Because I enjoy supporting and I think it is an interesting change to the meta that can be highly entertaining. I take flash + smite and it was highly effective because of early experience advantage + losses to their jungler and potentially securing first blood to snowball bot lane.
I think it'll only be any consistent if your play making skills are a level or two above opposing team i.e gold facing bronzes or nonranked play. 2 people running smite on your team def gives a red flag to the other team of your possible plans.
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01-25-2017, 05:49 PM
#12823
The new WW is straight up stupid. tons of %hp dmg, healing, hard cc and speed ups, and on-hit dmg too. so overloaded…
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01-26-2017, 08:29 AM
#12824
Originally Posted By LordBroski
The new WW is straight up stupid. tons of %hp dmg, healing, hard cc and speed ups, and on-hit dmg too. so overloaded…
so he is exactly like every new champ on their release lol. Riot always makes a new/reworked champ OP so people will actually play it. Then they nerf it and it is hardly played for a year then gets somewhat balanced.

can't wait to see what they do with Galio. Has always been one of my favorite champs.
hard to hate on a fellow wings fan but….


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01-27-2017, 10:45 AM
#12825
Originally Posted By yokeybear
come play with the brahs: https://discord.gg/uSk8jNj

over 150 brahs on the discord server already
Whats a discord? Is this something like the old school Ventrilo or Teamspeak?
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01-27-2017, 10:47 AM
#12826
Originally Posted By jinda628
Whats a discord? Is this something like the old school Ventrilo or Teamspeak?
precisely, but better.

supports text chat as well as voice.
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01-27-2017, 10:57 AM
#12827
Originally Posted By yokeybear
precisely, but better.

supports text chat as well as voice.
Ok bruh I'll check it out later tonight.
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01-29-2017, 06:12 PM
#12828
sometimes Riot just doesn't want you to win…

legit three games in a row where I had a Vayne as ADC yet I still stomped bot with her, but top/jungle got assblasted by biblical proportions



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01-29-2017, 06:35 PM
#12829
that first game he still has turret top, but enemies is down… sure he lost lane but didn't lost tier1/2 turrets. game wasn't lost. team just needed to play def and group i bet. same with second. games didn't even make 20mins.
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01-29-2017, 06:40 PM
#12830
Originally Posted By AWillis
that first game he still has turret top, but enemies is down… sure he lost lane but didn't lost tier1/2 turrets. game wasn't lost. team just needed to play def and group i bet. same with second. games didn't even make 20mins.
wasn't particularly bad at that moment, but then he kept proxying regardless of whether we had crossmap pressure… then he went 0/7 and J4 just grouped and steamrolled since he was incredibly fed.
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01-30-2017, 09:49 AM
#12831
Originally Posted By VTheKing
wasn't particularly bad at that moment, but then he kept proxying regardless of whether we had crossmap pressure… then he went 0/7 and J4 just grouped and steamrolled since he was incredibly fed.
only thing to do was ward your bot side jungle and let vayne continue to farm, you roam and try to get kills in other lanes and just turtle till late game when vayne can pop the tanks in team fights. Obviously depending on the Vayne the match can be won by just her late game strength.
hard to hate on a fellow wings fan but….


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01-30-2017, 10:49 AM
#12832
Do you guys prefer a long game or a quick one? Like how long is the ideal duration?
My Bot Game on beginner is now just taking like 20 mins now and it feels like too quick to farm and get all the items I want.

Not sure if I should try intermediate again though.
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01-30-2017, 01:19 PM
#12833
Originally Posted By jinda628
Do you guys prefer a long game or a quick one? Like how long is the ideal duration?
My Bot Game on beginner is now just taking like 20 mins now and it feels like too quick to farm and get all the items I want.

Not sure if I should try intermediate again though.
if games are too short it means you need to move up to the next level. odds are people are just farming XP to level accounts. only thing to slow down beginner games is to have 5 nubs playing together buying the wrong items, or having a couple afks in game

as to your question. LoL is a grind.. you want to rank up levels so winning faster = more LP = faster advancements.

i do however prefer to lose fast if every lane is getting crushed and people are toxic
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01-30-2017, 04:47 PM
#12834


Most AP I've ever gotten on tank Veigar. Too bad our Ashe was a legit retard though
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01-31-2017, 02:32 PM
#12835
Originally Posted By VTheKing
sometimes Riot just doesn't want you to win…

legit three games in a row where I had a Vayne as ADC yet I still stomped bot with her, but top/jungle got assblasted by biblical proportions



Do you find that the new "lol @ being ADC 2017" meta is making life difficult as a support player?

Originally Posted By jinda628
Do you guys prefer a long game or a quick one? Like how long is the ideal duration?
My Bot Game on beginner is now just taking like 20 mins now and it feels like too quick to farm and get all the items I want.

Not sure if I should try intermediate again though.
In ranked I prefer quick games if I'm just trying to climb up to where I should be. But once I'm there, I prefer longer games sometimes since those are the ones where you learn a ton and it's more fun. Stomping or getting stomped isn't much fun though.

For bot games they go quickly since tons of people play them to level up smurfs. I played some bot games with a noob friend as a wandering support with no items and 1 person would just destroy all the bots and end the game themselves before anyone else could learn anything. Probably just start playing ARAM's (to learn what different champs' abilities do) and normals (PVP) if you want to learn more.
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01-31-2017, 06:09 PM
#12836
Originally Posted By LordBroski
Do you find that the new "lol @ being ADC 2017" meta is making life difficult as a support player?
Not much, to be honest. The ADC 2K17 meme is partially derived from damage supports like Zyra and Malz + bullies like Karma and Nami being meta, so as a support you have a huge say in how well bot lane does. Besides, while the Poppy is busy smacking the Hurricane + BF Caitlyn around I can just help the Rengar or the Ryze kill everyone else.
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01-31-2017, 07:36 PM
#12837
Originally Posted By jinda628
Do you guys prefer a long game or a quick one? Like how long is the ideal duration?
My Bot Game on beginner is now just taking like 20 mins now and it feels like too quick to farm and get all the items I want.

Not sure if I should try intermediate again though.
I typically like quick games just because i want to get it done and play another, but sometimes longer games can be fun if its to the point that just a single small mistake would cost you the game

also depending on what champ i'm playing. If I'm playing a strong early game champ like pantheon/lee sin, i'd try to close out the game ASAP. But if i'm playing someone that scales well into the late game, then longer games are the way to go
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02-01-2017, 11:22 PM
#12838
Originally Posted By RobParks2M
I just started playing again after a long break. Played some classic blitz support because dat hook won't ever change. Regardless, I am thinking about a strategy I used to employ where I would essentially double jungle/support with Shaco. My teammates would be soooo mad when I'd start a game, but would be mind blown when we get a surrender at 20 minutes. My strategy was to start enemy red or blue and either get first blood or take the buff then try and get first blood on enemy jungler as they take the wraith camp/wolves. Once that was done I'd typically go back to lane and help the ADC hold down the fort and as long as they aren't a potato and get themselves killed we win mid game because they soak up so much extra experience it makes up for the lost CS as long as they picked a decent 2v1 champ. Jungler gets hosed and at worst me and the jungler arrive at the same time for a double kill on bottom lane too.

So question: would this strategy still be viable should I get back into gold and beyond?
i dont think it'll work well with mage supports being so popular, how is an adc going to lane 2v1 against an adc+malz(who is played a lot rn) thats so much pressure they'll miss out on so much farm or get eaten alive.
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02-02-2017, 12:10 AM
#12839
made it to diamond promos for the first time. wonder if it'll be a slam dunk, the beginning of a grueling process or the start of my decline

ps. Malzahar really is freelo; abuse Zyra before she gets gutted
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02-03-2017, 12:21 AM
#12840
well it ended in a huge disappointment

-1/5 afk farm bot vayne and 10 cs at 8 minutes tryn
-6/16 Lee next game
-0/7, quadruple dorans Nasus last one

had autofilled teammates last two games too… so very uphill battle from the beginning :/
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