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Did culture hit it's peak in the 90's?
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02-21-2026, 07:02 PM
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#1
- DonVonDuck
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Did culture hit it's peak in the 90's?
I was born in 1989, so I can't really speak on previous decades, but I think the 90s were a pretty sweet time to be alive, fellas. Is it where culture hit it's peak though? If not, then when?
R.I.P. Bert
02-21-2026, 07:14 PM
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#3
02-21-2026, 07:19 PM
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#4
- DonVonDuck
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Originally Posted By p7nk⏩
Brb finally a kid at age 20.
you were 10 years old at the end of the 90s.. stfu
bet you go around calling yourself a 90s kid. your a 90s baby.
bet you go around calling yourself a 90s kid. your a 90s baby.
R.I.P. Bert
02-21-2026, 07:52 PM
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#5
- NotSure
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90's was the last time we had real natural trends and a pre-digital culture. 00's ushered in the digital age but it was still analog enough to retain some real culture. 10's is the decade when all hope was lost and everything turned to shit with no real cultural identity anymore.
I mean look at what people have to reflect upon in the 90's and 00's, it was real culture, real people going out and enjoying real things and Americans being unified as Americans. Then look at how people reflect upon the 10's, it's just all memes, online bullshit, and woke globalism with everyone divided up into their own little classifications led by liberal politics.
I mean look at what people have to reflect upon in the 90's and 00's, it was real culture, real people going out and enjoying real things and Americans being unified as Americans. Then look at how people reflect upon the 10's, it's just all memes, online bullshit, and woke globalism with everyone divided up into their own little classifications led by liberal politics.
02-21-2026, 08:26 PM
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#6
02-21-2026, 08:28 PM
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#7
- RustledJimmies
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02-21-2026, 08:29 PM
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Originally Posted By p7nk⏩
Donald lives with his mother in the bad part of town and has a clapped out car that won't start. He has bigger issues than worrying about when culture peaked.
you were 10 years old at the end of the 90s.. stfu
bet you go around calling yourself a 90s kid. your a 90s baby.
bet you go around calling yourself a 90s kid. your a 90s baby.
When it comes your time to die, be not like those whose hearts are filled with the fear of death, so that when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song and die like a hero going home.
02-21-2026, 08:30 PM
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#9
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02-21-2026, 08:37 PM
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#10
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Originally Posted By NotSure⏩
Yeah there’s no monoculture anymore, people really connected that way. In elementary school every Tuesday we’d all be talking about what happened last night on Monday Night Raw because everyone watched it. In high school we’d all be talking about the latest episode of Chapelles Show because everyone watched it. Vast majority of people consumed the same media, music, etc and it was easier to bond. Shared experiences are nothing like they were back then. Now everyone is in their own ultra-individualistic bubble, basically existing next to people without much in common.
90's was the last time we had real natural trends and a pre-digital culture. 00's ushered in the digital age but it was still analog enough to retain some real culture. 10's is the decade when all hope was lost and everything turned to shit with no real cultural identity anymore.
I mean look at what people have to reflect upon in the 90's and 00's, it was real culture, real people going out and enjoying real things and Americans being unified as Americans. Then look at how people reflect upon the 10's, it's just all memes, online bullshit, and woke globalism with everyone divided up into their own little classifications led by liberal politics.
I mean look at what people have to reflect upon in the 90's and 00's, it was real culture, real people going out and enjoying real things and Americans being unified as Americans. Then look at how people reflect upon the 10's, it's just all memes, online bullshit, and woke globalism with everyone divided up into their own little classifications led by liberal politics.
02-21-2026, 08:40 PM
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#11
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Originally Posted By DonVonDuck⏩
Nah. But it felt like it 😌
I was born in 1989, so I can't really speak on previous decades, but I think the 90s were a pretty sweet time to be alive, fellas. Is it where culture hit it's peak though? If not, then when?
Why?
📺 Monoculture was real. Everyone watched the same shows, heard the same songs. Culture felt bigger because it was shared.
🌎 Post–Cold War, pre–9/11. Optimism era. Lighter vibe.
📵 Pre-smartphone brain rot. No algorithm bubbles. No constant comparison.
🌐 The internet was fun and mysterious — not addictive and polarizing.
But here’s the quiet truth:
Every generation thinks their youth was the golden age.
The 60s, 80s, 2000s, 2010s — all had insane cultural waves.
What probably peaked wasn’t culture.
It was shared experience + optimism + being young.
And you were born in ’89.
Of course it hit different.
02-21-2026, 08:44 PM
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#12
- DonVonDuck
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Originally Posted By NotSure⏩
There was definitely a far more unified culture. A movie like Forrest Gump or Titanic would come out and everyone, young and old, would be talking about it. Or something silly would get big, like tamagachis or beanie babies, and everyone would have some level of knowledge on the topic and some kind of input. Everything now is so fleeting, segmented and insignificant.
90's was the last time we had real natural trends and a pre-digital culture. 00's ushered in the digital age but it was still analog enough to retain some real culture. 10's is the decade when all hope was lost and everything turned to shit with no real cultural identity anymore.
I mean look at what people have to reflect upon in the 90's and 00's, it was real culture, real people going out and enjoying real things and Americans being unified as Americans. Then look at how people reflect upon the 10's, it's just all memes, online bullshit, and woke globalism with everyone divided up into their own little classifications led by liberal politics.
I mean look at what people have to reflect upon in the 90's and 00's, it was real culture, real people going out and enjoying real things and Americans being unified as Americans. Then look at how people reflect upon the 10's, it's just all memes, online bullshit, and woke globalism with everyone divided up into their own little classifications led by liberal politics.
R.I.P. Bert
02-21-2026, 08:46 PM
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#13
Originally Posted By DonVonDuck⏩
Short answer? No — but it can feel that way, especially if you were born in 1989.
I was born in 1989, so I can't really speak on previous decades, but I think the 90s were a pretty sweet time to be alive, fellas. Is it where culture hit it's peak though? If not, then when?
There’s a powerful psychological effect at play called the “reminiscence bump.” People tend to idealize the culture from roughly ages 10–25 because that’s when music, movies, fashion, and social experiences wire themselves into identity. For you, that’s late 90s / early 2000s. That doesn’t mean the era was objectively better — it means it was formative.
That said, the 90s really were distinctive in a few ways:
🎵 Music
You had:
Nirvana bringing grunge into the mainstream
Tupac Shakur and The Notorious B.I.G. defining a golden age of hip-hop
Britney Spears launching teen pop dominance
Genres felt more siloed and scene-based. Subcultures had clearer identities.
📺 TV
It was the monoculture era:
Friends
The Fresh Prince of Bel-Air
The X-Files
Everyone watched the same shows at the same time. That creates a shared cultural memory we don’t really have anymore.
🎮 Games & Tech
The Legend of Zelda: Ocarina of Time
Final Fantasy VII
Plus: early internet felt wild and new, not corporate and algorithmic.
So did culture peak?
It depends what you value.
If you value:
Shared cultural moments
Slower media cycles
Pre-social media life
Clear subcultures
Then yeah — the 90s feel special.
But if you value:
Creative diversity
Global access to niche art
Technological innovation
Representation across race, gender, and sexuality
Then you could argue culture is more expansive now than ever.
For comparison:
The 1960s had explosive social change and music revolutions.
The 1970s had experimental film and genre-bending art.
The 2010s reshaped music distribution and globalized pop (K-pop, streaming, etc.).
What’s changed isn’t necessarily quality — it’s fragmentation. There isn’t one cultural center anymore. Culture didn’t peak; it decentralized.
02-21-2026, 08:48 PM
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#14
- DonVonDuck
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Originally Posted By John
Monday night wrestling was can't miss television 96-00. Nitro at first, then Raw when Rock & Austin took off big. If you missed it, you'd be sitting there at lunch like an idiot watching all your buddies talk about it.
Yeah there’s no monoculture anymore, people really connected that way. In elementary school every Tuesday we’d all be talking about what happened last night on Monday Night Raw because everyone watched it. In high school we’d all be talking about the latest episode of Chapelles Show because everyone watched it. Vast majority of people consumed the same media, music, etc and it was easier to bond. Shared experiences are nothing like they were back then. Now everyone is in their own ultra-individualistic bubble, basically existing next to people without much in common.
R.I.P. Bert
02-21-2026, 08:48 PM
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#15
- GaryRidgway
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You peaked in the 90s
02-21-2026, 10:04 PM
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#16
- RustledJimmies
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Post deleted by user
02-21-2026, 11:44 PM
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#17
02-22-2026, 12:30 AM
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#18
- NotSure
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Originally Posted By RustledJimmies⏩
I'll just be a repeat of how people reflect upon the 10's already. Just memes, online bullshit, and everyone divided up into their little globalist classifications.
Imagine the kids growing up in the 2020s. What Nostalgia will they have in 20 years? Phucking brootal.
There is a good reason why 90's kids like talking about being 90's kids and 00's kids wishfully pretend to be 90's kids if they were born during the decade and talk about the 00's, while later generations are simply wishing they were at least a part of the 00's and have nothing but memes and tiktoks to talk about.
02-22-2026, 12:45 AM
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#19
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Originally Posted By DonVonDuck⏩
There was definitely a far more unified culture. A movie like Forrest Gump or Titanic would come out and everyone, young and old, would be talking about it. Or something silly would get big, like tamagachis or beanie babies, and everyone would have some level of knowledge on the topic and some kind of input. Everything now is so fleeting, segmented and insignificant.
Originally Posted By John
Yup this is honestly what being a 90's kid was all about, being able to experience an unified culture growing up where it was easy to relate to every other kid your age and have common interests. Even in the 00's it was like if there was a popular show like Chappelles Show everyone was into it and it was just a big part of the culture as a result.
Yeah there’s no monoculture anymore, people really connected that way. In elementary school every Tuesday we’d all be talking about what happened last night on Monday Night Raw because everyone watched it. In high school we’d all be talking about the latest episode of Chapelles Show because everyone watched it. Vast majority of people consumed the same media, music, etc and it was easier to bond. Shared experiences are nothing like they were back then. Now everyone is in their own ultra-individualistic bubble, basically existing next to people without much in common.
Sad thing is today's culture isn't even individualistic, quite the opposite, it's turned collectivistic but it merely markets it's self as individualism. People are just separated into their own little groups and identities, but they are all consuming modern slop the same way, it's just that we have this over-abundance of media choices and everything has been watered down and politicized to the point where there is no real unified culture.
The fake individualism is like girls thinking they're making their own individual statement by dying their hair and getting tattoos, but then every other sloot does the same thing to the point where not doing that makes them standout more as an individual. Basically everyone is just chasing after internet popularity now a days and as a result the common culture revolves around whatever gets the most approval and attention on social media. So now it's no longer American or your part of the country having it's own culture anymore but every place is just having the same big tech globalist slop for culture.
Reminds me of how resort towns now feel largely the same all around the world. Used to be that you would take off to some place and it would have it's own distinctive culture and feel, but now it's like most resort locations just feel the same all around the world. Globalism has become the destruction of culture all around the world, trying to make everyone a part of the same ideals but divided enough in superficial ways to make them easy to control. If you try to stand as an individual that merely puts a target on your back for everyone who is a part of the globalist social media culture to gang up on.
02-22-2026, 05:58 AM
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#20
02-22-2026, 06:09 AM
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#21
- John L
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Originally Posted By NotSure⏩
Yeah people are force fed media g0yslop these days, but when I say individualistic I mean everyone’s in their own bubble. I’d argue that in the 90’s people were a lot more collectivistic on the whole. When my family first moved to Long Island in 1997, neighbors were like family. When we moved in, they came over with housewarming gifts, baked desserts for us. It was basically an open door policy, you’d just give a little knock on the door and walk right in. Parents would set up a table and chairs on the corner near the dead end and sit there and talk for hours as kids played, and if you were playing outside, you knew the neighbors were watching you so you better not be a little chit.
Yup this is honestly what being a 90's kid was all about, being able to experience an unified culture growing up where it was easy to relate to every other kid your age and have common interests. Even in the 00's it was like if there was a popular show like Chappelles Show everyone was into it and it was just a big part of the culture as a result.
Sad thing is today's culture isn't even individualistic, quite the opposite, it's turned collectivistic but it merely markets it's self as individualism. People are just separated into their own little groups and identities, but they are all consuming modern slop the same way, it's just that we have this over-abundance of media choices and everything has been watered down and politicized to the point where there is no real unified culture.
The fake individualism is like girls thinking they're making their own individual statement by dying their hair and getting tattoos, but then every other sloot does the same thing to the point where not doing that makes them standout more as an individual. Basically everyone is just chasing after internet popularity now a days and as a result the common culture revolves around whatever gets the most approval and attention on social media. So now it's no longer American or your part of the country having it's own culture anymore but every place is just having the same big tech globalist slop for culture.
Reminds me of how resort towns now feel largely the same all around the world. Used to be that you would take off to some place and it would have it's own distinctive culture and feel, but now it's like most resort locations just feel the same all around the world. Globalism has become the destruction of culture all around the world, trying to make everyone a part of the same ideals but divided enough in superficial ways to make them easy to control. If you try to stand as an individual that merely puts a target on your back for everyone who is a part of the globalist social media culture to gang up on.
Sad thing is today's culture isn't even individualistic, quite the opposite, it's turned collectivistic but it merely markets it's self as individualism. People are just separated into their own little groups and identities, but they are all consuming modern slop the same way, it's just that we have this over-abundance of media choices and everything has been watered down and politicized to the point where there is no real unified culture.
The fake individualism is like girls thinking they're making their own individual statement by dying their hair and getting tattoos, but then every other sloot does the same thing to the point where not doing that makes them standout more as an individual. Basically everyone is just chasing after internet popularity now a days and as a result the common culture revolves around whatever gets the most approval and attention on social media. So now it's no longer American or your part of the country having it's own culture anymore but every place is just having the same big tech globalist slop for culture.
Reminds me of how resort towns now feel largely the same all around the world. Used to be that you would take off to some place and it would have it's own distinctive culture and feel, but now it's like most resort locations just feel the same all around the world. Globalism has become the destruction of culture all around the world, trying to make everyone a part of the same ideals but divided enough in superficial ways to make them easy to control. If you try to stand as an individual that merely puts a target on your back for everyone who is a part of the globalist social media culture to gang up on.
Now, people don’t even know their a lot of their neighbors names and the most interaction you have with them is probably a wave when you see them walking to their car. My childhood neighborhood is like this now, and my new one is too (I live 5 mins away from where I grew up)
02-22-2026, 06:23 AM
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#22
In the 90s they still showed 1940s cartoons on TV like Tom and Jerry
There was an overlap in generations, so there was shared culture
That's now changed and kids are given an iPad and watch influencer. The link to the past is intentionally severed
There was an overlap in generations, so there was shared culture
That's now changed and kids are given an iPad and watch influencer. The link to the past is intentionally severed
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02-22-2026, 06:25 AM
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#23
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02-22-2026, 06:29 AM
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#24
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Originally Posted By cyborg⏩
This as well. When I was a kid I watched Looney Tunes like crazy, Tom and Jerry too. On Nick at Night I watched I Love Lucy, The Munsters, etc. I able to share those experiences with my greatest gen and boomer family.
In the 90s they still showed 1940s cartoons on TV like Tom and Jerry
There was an overlap in generations, so there was shared culture
That's now changed and kids are given an iPad and watch influencer. The link to the past is intentionally severed
There was an overlap in generations, so there was shared culture
That's now changed and kids are given an iPad and watch influencer. The link to the past is intentionally severed
The VitaMitaVegamin and chocolate factory episodes of I Love Lucy were iconic comedy that transcended generations. They were baked into the culture, everyone knew these and would talk about and laugh over them
02-22-2026, 06:57 AM
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#25
- NotSure
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Originally Posted By John
Yeah very true, people are all in their own little online bubbles these days. It's really bad because of smartphones. Like even back in the 00's if you wanted to be connected with people online you had to be at home on a computer, your phone was basically only good for phone calls and text messaging. Ever since smartphones however everyone is just connected to the internet 24/7 everywhere they go, so everyone has become some phone zombie that hardly ever interacts with anyone around them. It's impossible to escape the hold social media has on everyone as a result, everyone is just always on their phones all the time connected to anyone besides the people who are actually around them.
Yeah people are force fed media g0yslop these days, but when I say individualistic I mean everyone’s in their own bubble. I’d argue that in the 90’s people were a lot more collectivistic on the whole. When my family first moved to Long Island in 1997, neighbors were like family. When we moved in, they came over with housewarming gifts, baked desserts for us. It was basically an open door policy, you’d just give a little knock on the door and walk right in. Parents would set up a table and chairs on the corner near the dead end and sit there and talk for hours as kids played, and if you were playing outside, you knew the neighbors were watching you so you better not be a little chit.
Now, people don’t even know their a lot of their neighbors names and the most interaction you have with them is probably a wave when you see them walking to their car. My childhood neighborhood is like this now, and my new one is too (I live 5 mins away from where I grew up)
Now, people don’t even know their a lot of their neighbors names and the most interaction you have with them is probably a wave when you see them walking to their car. My childhood neighborhood is like this now, and my new one is too (I live 5 mins away from where I grew up)
I think the 90's simply had the best balance between technology and a healthy society. Like we had the internet but it was slow and basic so people weren't on it all the time and you just used it for useful things most of the time. We had video games and they were great but before online gaming and all the modern bullshit. We could watch movies we wanted at home on VHS and watching a new movie at home was still an event because you had to just pick something out at a video rental store. People planned meet ups all the time because it was the only way to really get together with friends and do something, as you didn't even have cell phones, but they were a thing as well as car phones if you needed one.
It's like the 00's tilted everything towards technology but it was still fun and exciting and not really a necessary part of life, but then the 10's became some big-tech dystopia and it just took over everything. Now everyone is just sick of the shit, it's not exciting anymore, and it's basically become a necessity to function in modern day society, taking over our lives, and it's only getting much worse with AI.
02-22-2026, 04:30 PM
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#26
- AntiochusIV
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The greatest difference between the 1990s and today was the lack of immediacy during the 90s.
Video games were available but scarce, so I played the same thing for months. There were many boring periods with nothing to do. I often stared at my atlases and dinosaur books, and sometimes I just lay in bed daydreaming. Every time I closed my eyes, I could see strange shapes and patterns forming in the dark; all that disappeared with time.
I was lucky to play in the street with other kids with a lot of freedom, but that was already an anachronism. Streets became too unsafe just as I was turning 10. Afterward, they became silent. I went outside as a matter of course, because real life was there, with the other kids. Sometimes they'd stand below shouting at my window, so I'd hurry up eating and come down. Someone would have a ball and we would make teams.
Most of my childhood memories involve blue skies and gentle breezes, even the video-game memories. They were dreams, not simulacra. I had to walk across town to play Golden Axe and Prince of Persia with my cousins, because I didn't yet have a computer or a console. We'd play together, then get all sweaty playing football in the hallway, while my aunt made us sandwiches. Sometimes a new floppy disk of mysterious origins arrived, containing some new game, and it was like finding a new country on the map. I'd spend days dreaming about it until I could play it again.
For me, the world of virtual simulation grew out of that relatively inconsequential and naive experience of childhood. A few years later, I was posting on message boards talking about abstract subjects using a second language, downloading entire albums from IRC, etc. The process of disconnection was irreversible. Yet the period had its own identity and is unrepeatable, because it was a juncture between worlds. Unfortunately, it had to destroy what came before it.
Video games were available but scarce, so I played the same thing for months. There were many boring periods with nothing to do. I often stared at my atlases and dinosaur books, and sometimes I just lay in bed daydreaming. Every time I closed my eyes, I could see strange shapes and patterns forming in the dark; all that disappeared with time.
I was lucky to play in the street with other kids with a lot of freedom, but that was already an anachronism. Streets became too unsafe just as I was turning 10. Afterward, they became silent. I went outside as a matter of course, because real life was there, with the other kids. Sometimes they'd stand below shouting at my window, so I'd hurry up eating and come down. Someone would have a ball and we would make teams.
Most of my childhood memories involve blue skies and gentle breezes, even the video-game memories. They were dreams, not simulacra. I had to walk across town to play Golden Axe and Prince of Persia with my cousins, because I didn't yet have a computer or a console. We'd play together, then get all sweaty playing football in the hallway, while my aunt made us sandwiches. Sometimes a new floppy disk of mysterious origins arrived, containing some new game, and it was like finding a new country on the map. I'd spend days dreaming about it until I could play it again.
For me, the world of virtual simulation grew out of that relatively inconsequential and naive experience of childhood. A few years later, I was posting on message boards talking about abstract subjects using a second language, downloading entire albums from IRC, etc. The process of disconnection was irreversible. Yet the period had its own identity and is unrepeatable, because it was a juncture between worlds. Unfortunately, it had to destroy what came before it.
02-22-2026, 05:37 PM
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#27
- DonVonDuck
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Originally Posted By AntiochusIV⏩
You recall hearing a song on the radio, writing down the title (or lyrics), saving up your money, then having your mom drive you to Tower Records to try to track down the album? All while the lyrics you're able to remember repeat in your head 24/7.
The greatest difference between the 1990s and today was the lack of immediacy during the 90s.
Video games were available but scarce, so I played the same thing for months. There were many boring periods with nothing to do. I often stared at my atlases and dinosaur books, and sometimes I just lay in bed daydreaming. Every time I closed my eyes, I could see strange shapes and patterns forming in the dark; all that disappeared with time.
I was lucky to play in the street with other kids with a lot of freedom, but that was already an anachronism. Streets became too unsafe just as I was turning 10. Afterward, they became silent. I went outside as a matter of course, because real life was there, with the other kids. Sometimes they'd stand below shouting at my window, so I'd hurry up eating and come down. Someone would have a ball and we would make teams.
Most of my childhood memories involve blue skies and gentle breezes, even the video-game memories. They were dreams, not simulacra. I had to walk across town to play Golden Axe and Prince of Persia with my cousins, because I didn't yet have a computer or a console. We'd play together, then get all sweaty playing football in the hallway, while my aunt made us sandwiches. Sometimes a new floppy disk of mysterious origins arrived, containing some new game, and it was like finding a new country on the map. I'd spend days dreaming about it until I could play it again.
For me, the world of virtual simulation grew out of that relatively inconsequential and naive experience of childhood. A few years later, I was posting on message boards talking about abstract subjects using a second language, downloading entire albums from IRC, etc. The process of disconnection was irreversible. Yet the period had its own identity and is unrepeatable, because it was a juncture between worlds. Unfortunately, it had to destroy what came before it.
Video games were available but scarce, so I played the same thing for months. There were many boring periods with nothing to do. I often stared at my atlases and dinosaur books, and sometimes I just lay in bed daydreaming. Every time I closed my eyes, I could see strange shapes and patterns forming in the dark; all that disappeared with time.
I was lucky to play in the street with other kids with a lot of freedom, but that was already an anachronism. Streets became too unsafe just as I was turning 10. Afterward, they became silent. I went outside as a matter of course, because real life was there, with the other kids. Sometimes they'd stand below shouting at my window, so I'd hurry up eating and come down. Someone would have a ball and we would make teams.
Most of my childhood memories involve blue skies and gentle breezes, even the video-game memories. They were dreams, not simulacra. I had to walk across town to play Golden Axe and Prince of Persia with my cousins, because I didn't yet have a computer or a console. We'd play together, then get all sweaty playing football in the hallway, while my aunt made us sandwiches. Sometimes a new floppy disk of mysterious origins arrived, containing some new game, and it was like finding a new country on the map. I'd spend days dreaming about it until I could play it again.
For me, the world of virtual simulation grew out of that relatively inconsequential and naive experience of childhood. A few years later, I was posting on message boards talking about abstract subjects using a second language, downloading entire albums from IRC, etc. The process of disconnection was irreversible. Yet the period had its own identity and is unrepeatable, because it was a juncture between worlds. Unfortunately, it had to destroy what came before it.
R.I.P. Bert
02-22-2026, 05:55 PM
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#28
- Pats2022SBwin
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Originally Posted By SAND⏩
Answer = Yes
Touching a dog's head that is sitting on my shirtless friend in a hot tub is probably the most gay I could go.
Answer = Yes
'08 original Misc join date (Pats55583)
50% Irish 50% Hungarian.
02-22-2026, 06:07 PM
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#29
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Originally Posted By AntiochusIV⏩
Yeah true I remember how something like a new video game would be such a big deal because it's not like I could just grab my parent's credit card and download them whenever. I had to buy video game magazines to know what was out there, I had to save up allowance money to be able to afford anything, and I had to get my parents to drive me out to the local Funcoland to buy something new. So getting a new game was like an event, I would put a lot of thought into which game I would want, and that would be like the only game I would be playing for an entire month until I could afford something else and go back out to the game store.
The greatest difference between the 1990s and today was the lack of immediacy during the 90s.
Video games were available but scarce, so I played the same thing for months. There were many boring periods with nothing to do. I often stared at my atlases and dinosaur books, and sometimes I just lay in bed daydreaming. Every time I closed my eyes, I could see strange shapes and patterns forming in the dark; all that disappeared with time.
I was lucky to play in the street with other kids with a lot of freedom, but that was already an anachronism. Streets became too unsafe just as I was turning 10. Afterward, they became silent. I went outside as a matter of course, because real life was there, with the other kids. Sometimes they'd stand below shouting at my window, so I'd hurry up eating and come down. Someone would have a ball and we would make teams.
Most of my childhood memories involve blue skies and gentle breezes, even the video-game memories. They were dreams, not simulacra. I had to walk across town to play Golden Axe and Prince of Persia with my cousins, because I didn't yet have a computer or a console. We'd play together, then get all sweaty playing football in the hallway, while my aunt made us sandwiches. Sometimes a new floppy disk of mysterious origins arrived, containing some new game, and it was like finding a new country on the map. I'd spend days dreaming about it until I could play it again.
For me, the world of virtual simulation grew out of that relatively inconsequential and naive experience of childhood. A few years later, I was posting on message boards talking about abstract subjects using a second language, downloading entire albums from IRC, etc. The process of disconnection was irreversible. Yet the period had its own identity and is unrepeatable, because it was a juncture between worlds. Unfortunately, it had to destroy what came before it.
Video games were available but scarce, so I played the same thing for months. There were many boring periods with nothing to do. I often stared at my atlases and dinosaur books, and sometimes I just lay in bed daydreaming. Every time I closed my eyes, I could see strange shapes and patterns forming in the dark; all that disappeared with time.
I was lucky to play in the street with other kids with a lot of freedom, but that was already an anachronism. Streets became too unsafe just as I was turning 10. Afterward, they became silent. I went outside as a matter of course, because real life was there, with the other kids. Sometimes they'd stand below shouting at my window, so I'd hurry up eating and come down. Someone would have a ball and we would make teams.
Most of my childhood memories involve blue skies and gentle breezes, even the video-game memories. They were dreams, not simulacra. I had to walk across town to play Golden Axe and Prince of Persia with my cousins, because I didn't yet have a computer or a console. We'd play together, then get all sweaty playing football in the hallway, while my aunt made us sandwiches. Sometimes a new floppy disk of mysterious origins arrived, containing some new game, and it was like finding a new country on the map. I'd spend days dreaming about it until I could play it again.
For me, the world of virtual simulation grew out of that relatively inconsequential and naive experience of childhood. A few years later, I was posting on message boards talking about abstract subjects using a second language, downloading entire albums from IRC, etc. The process of disconnection was irreversible. Yet the period had its own identity and is unrepeatable, because it was a juncture between worlds. Unfortunately, it had to destroy what came before it.
It's sort of like what I said about renting VHS movies, compared to today's streaming platforms like Netflix you had to really put thought into what you would get and you would only have those one or two movies to watch and you would definitely want to watch them before they had to be returned. TV shows I liked were like an event as well, there was no DVR or streaming so I just had to know when shows would be on and plan out watching the network on TV when they would be on.
I think we really appreciated our entertainment more because it took a lot more planning and effort. Now a days there is just an overabundance of media available all the time and the problem is simply having to sift through everything to find things you like. I never really bother to sit down with a game or show I am not really into because I can easily just watch or play something else. That and the kind of games we had were different, I remember needing my imagination quite often because of the more basic graphics and worlds they had. Now it's like everything is all photorealistic and competitive so it's like no imagination needed.
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