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» Another Xbox L, Hi-Fi Rush failed to meet expectations.
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post 1681223953 04-21-2023, 01:34 AM
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Another Xbox L, Hi-Fi Rush failed to meet expectations.

Jeff Grubb on Hi-Fi Rush: "Based on what I've heard, it just didn't make the money it needed to make"

Jeff mentions how there may still be a performance expectation for games despite being on Game Pass, and that a far bigger game like Halo Infinite ultimately failing to provide a cushion of sorts by bringing in tons of money may hurt games like Hi-Fi Rush. We have heard statements like these before with the most recent being from Sony on how even Call of Duty helps to fund their first party content. Or how huge successes like Spider-Man, Zelda, etc... allow room for comparatively smaller successes or experiments that don't work out.

Call of Duty could serve that role for Microsoft (assuming the ABK deal goes through), but Jeff says it still feels like Microsoft's decision making in regard to game management is handled sloppily.

Jeff also mentions that management is not happy with the state of Xbox. He doesn't go into more detail about that specifically, but says commentary regarding any dissatisfaction with Xbox is more to acknowledge and diagnose issues it has because they matter.

---
22:25-24:50 = Hi-Fi Rush
29:38-30:25 = Management unhappy

https://www.youtube.com/live/gPqRD1S...e=share&t=1345
post 1681225043 04-21-2023, 03:01 AM
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Yea no chit. Just another cringe lord weeaboo poverty cartoon graphics game. Xcucks are proper cringe how they cling on to these chitty titles as if they can hold a candle to anything Sony puts out. Remember when they were raving about that trash weedcel rick and morty inspired game? Lmao
Hfw dlc dropped the other day which is just gonna obliterate all of these Gaypass filler titles. They're the equivalent of Netflix straight to Dvd movies
post 1681225873 04-21-2023, 03:50 AM
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First Bowser gets rekt by Nintendo and now some fat fk named "Grubb" gets posted. Strong last names lately.
post 1681226193 04-21-2023, 04:15 AM
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Make the expected money? How is that even determined? Wasn't it free on GamePass?
post 1681226293 04-21-2023, 04:22 AM
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Originally Posted By mgftp
Make the expected money? How is that even determined? Wasn't it free on GamePass?
Yeah gamepass is cucking their own games.

Wonder how long the gamepass business model will last, especially when they put new games on there.
post 1681226533 04-21-2023, 04:32 AM
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Originally Posted By ****inator
Yeah gamepass is cucking their own games.

Wonder how long the gamepass business model will last, especially when they put new games on there.
They've said it's profitable.

They haven't even felt the need to end the loophole to get GP cheap so I'm guessing it's doing pretty well in their eyes.
post 1681226883 04-21-2023, 04:58 AM
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I saw a post once where someone gave insight into why gamepass can be a problem for MS. It said that their bigger releases go directly to gamepass, and as such aren't dependent on selling copies. As a result, there's little to no incentive to work hard and create a product that is worth $70 to gamers. Conversely, Sony needs games to sell many copies, they need their exclusives to be praised and put in much more effort towards high quality releases.
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post 1681226953 04-21-2023, 05:01 AM
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Isnt the whole point of Gamepass to be able to play for "free" on a subscription?



I can't imagine why anyone would want to go pay for that title when they can play it for free.

The bigger question is how sustainable will this model be for Microsoft? you can have all the money in the world but if you're not making any more money in general + off gamepass then the titles that you're gonna be served is all gonna be bottom of the barrel type stuff.
Sig line can't be a novel
post 1681226963 04-21-2023, 05:02 AM
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Originally Posted By Coal
I saw a post once where someone gave insight into why gamepass can be a problem for MS. It said that their bigger releases go directly to gamepass, and as such aren't dependent on selling copies. As a result, there's little to no incentive to work hard and create a product that is worth $70 to gamers. Conversely, Sony needs games to sell many copies, they need their exclusives to be praised and put in much more effort towards high quality releases.
So what you're saying is that Sony encourages hard working capitalists and rewards merit while xcels are bunch of lazy commies that want everything to be handed to them on a plate?


damn, so Jay cant go off having rants about the left and libs anymore.
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post 1681227143 04-21-2023, 05:11 AM
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Originally Posted By bongowongo
So what you're saying is that Sony encourages hard working capitalists and rewards, merit while xcels are bunch of lazy commies that want everything to be handed to them on a plate?


damn, so Jay cant go off having rants about the left and libs anymore.
Yeah I think they are taking big losses right now but can only hang on in the gaming scene because of all their money. If Sony was trying the MS strat they would be fuking DONE, even worse than mgftp in that other thread.

Imagine having to work hard for your money, Lmao @ Sonycels.
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post 1681228213 04-21-2023, 05:45 AM
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Originally Posted By Coal
I saw a post once where someone gave insight into why gamepass can be a problem for MS. It said that their bigger releases go directly to gamepass, and as such aren't dependent on selling copies. As a result,there's little to no incentive to work hard and create a product that is worth $70 to gamers. Conversely, Sony needs games to sell many copies, they need their exclusives to be praised and put in much more effort towards high quality releases.
Doesn't make any sense. MS owns these companies so why wouldn't they want them to work hard and put out good games for the service they're selling?

Not all games need to be $70 either. Hi-Fi Rush isn't. It's worth mixing some low budget games in.
post 1681228253 04-21-2023, 05:46 AM
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Originally Posted By WHChampion
Doesn't make any sense. MS owns these companies so why wouldn't they want them to work hard and put out good games for the service they're selling?
Because your gamepass sub is secured regardless.

Sony needs us to buy GOW Ragnarok so it has to be a very compelling release to convince gamers to fork over $70 for it.
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post 1681228453 04-21-2023, 05:53 AM
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Originally Posted By Coal
Because your gamepass sub is secured regardless.

Sony needs us to buy GOW Ragnarok so it has to be a very compelling release to convince gamers to fork over $70 for it.
Brah subscriptions can be cancelled.

Why would MS want their employees to not "work hard"?
post 1681228543 04-21-2023, 05:56 AM
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Seems like a nothingburger:https://www.trueachievements.com/n52...ango-gameworks
Originally Posted By Coal
I saw a post once where someone gave insight into why gamepass can be a problem for MS. It said that their bigger releases go directly to gamepass, and as such aren't dependent on selling copies. As a result, there's little to no incentive to work hard and create a product that is worth $70 to gamers. Conversely, Sony needs games to sell many copies, they need their exclusives to be praised and put in much more effort towards high quality releases.
it’s one of the most acclaimed games of the year. Vast majority of the buzz about the quality of this game has been very positive.

and in general, if anything, ms’s first party quality has improved this generation vs last. You’ll laugh or make whatever comment, but their “quality” has in general been high. It hasn’t been “a couple avg games a year”, that’s not going to get people to stay subscribed
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post 1681228663 04-21-2023, 06:01 AM
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Originally Posted By WHChampion
Brah subscriptions can be cancelled.

Why would MS want their employees to not "work hard"?
On a game by game basis, the incentive just isn't there. I'm really not sure if you're trolling me brah, lol.

If Sony exclusives don't convince gamers to fork over $70, Sony is FUKKED. That kind of money for one game is alot for the average gamer.

Meanwhile MS games go straight to gamepass. If you're CEO of the company that makes these games, you won't be as pressured because you don't have to sell your game @70 a pop to be successful. At that point you're probably more interested in churning out two average games over one masterpiece.
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post 1681228813 04-21-2023, 06:05 AM
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Originally Posted By ScramFranklin
Seems like a nothingburger:https://www.trueachievements.com/n52...ango-gameworks



it’s one of the most acclaimed games of the year. Vast majority of the buzz about the quality of this game has been very positive.

and in general, if anything, ms’s first party quality has improved this generation vs last. You’ll laugh or make whatever comment, but their “quality” has in general been high.
Yet it didn't meet the response they were hoping for according to article in the OP.

Let's pretend MS was as poverty as Sony and had to sell this game to make profits. What price do you think they would have to put Hi-Fi Rush to be a significant success?
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post 1681228903 04-21-2023, 06:08 AM
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Originally Posted By Coal
Yet it didn't meet the response they were hoping for according to article in the OP.

Let's pretend MS was as poverty as Sony and had to sell this game to make profits. What price do you think they would have to put Hi-Fi Rush to be a significant success?
Hold on I was talking about quality. Terrible games can sell very well and great games don’t always sell


And I just shared an article with an actual internal email that I would say holds more weight than grubb’s comments
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post 1681228963 04-21-2023, 06:11 AM
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Originally Posted By ScramFranklin
Hold on I was talking about quality. Terrible games can sell very well and great games don’t always sell


And I just shared an article with an actual internal email that I would say holds more weight than grubb’s comments
Name 3 great games that didn't sell well.

And not great according to just you(to remove personal bias), but general gamer consensus.
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post 1681229093 04-21-2023, 06:16 AM
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Originally Posted By Coal
On a game by game basis, the incentive just isn't there. I'm really not sure if you're trolling me brah, lol.

If Sony exclusives don't convince gamers to fork over $70, Sony is FUKKED. That kind of money for one game is alot for the average gamer.

Meanwhile MS games go straight to gamepass. If you're CEO of the company that makes these games, you won't be as pressured because you don't have to sell your game @70 a pop to be successful. At that point you're probably more interested in churning out two average games over one masterpiece.
MS needs to convince subscribers to keep paying so of course they have an incentive to make quality games.

They're not going to stand around while companies they own slack off and throw paper airplanes at each other instead of making quality games.
post 1681229163 04-21-2023, 06:17 AM
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Originally Posted By Coal
Name 3 great games that didn't sell well.

And not great according to just you(to remove personal bias), but general gamer consensus.
General consensus (aggregate reviews) is generally the only way I’ll say a game is high quality. I’m not just talking out my asz when I say Ms first party quality has overall improved a lot

It happens often…. Sales and quality are two distinct things.

-returnal
-Mario and rabbids 2
-Okami
-beyond good and evil

But I’m not sure why you’re asking since you don’t think Hifi rush did well commercially, but “general consensus” is it’s one of the best games of the year.
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post 1681229533 04-21-2023, 06:26 AM
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Originally Posted By ScramFranklin
General consensus (aggregate reviews) is generally the only way I’ll say a game is high quality. I’m not just talking out my asz when I say Ms first party quality has overall improved a lot

It happens often…. Sales and quality are two distinct things.

-returnal
-Mario and rabbids 2
-Okami
-beyond good and evil
Sounds like reaching. Returnal was a massive hit, hell even I bought and loved it @ full price.

I'm not focusing on critic reviews here because critics don't buy the games. They receive free copies (often accompanied by company favor) and therefore have incentive to be biased.

If gamers need to buy the games, can you name one game that the gaming community truly loved but was also unsuccessful?
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post 1681229673 04-21-2023, 06:30 AM
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Bayonetta
Earthbound
Bloodborne

There's a lot of great games that didn't move a ton of units. The PS1 alone is full of them which is why those games are so damn expensive.

Sales is kind of a weird metric since not everything is designed like Marvel movies where they moneymax in development and advertising to appeal to the largest audience possible.
post 1681229903 04-21-2023, 06:33 AM
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Originally Posted By Coal
Sounds like reaching. Returnal was a massive hit, hell even I bought and loved it @ full price.

I'm not focusing on critic reviews here because critics don't buy the games, they receive free copies and sometimes favor and therefore have incentive to be biased.

If gamers need to buy the games, can you name one game that the gaming community truly loved but was also unsuccessful?
I don’t think I’m reaching at all.

I wouldn’t say returnal was a massive commercial hit at all, but it is good

And critics receive games all the time, but only rate certain games well. I have never seen any correlation of “games critics receives vs games critics rate well”. Far cry 6 and forspoken didn’t review well. Cod often doesn’t review well. Resident evil 6. And in general, critic reception and gamer reception are aligned fairly well (I don’t mean metacritic user reviews, as people just use those to troll, and you don’t have to have played the game, and can make multiple accounts)

And yea, same list.

And again, I’m not sure why you’re asking since you don’t think Hifi rush did well commercially, but “general consensus” is it’s one of the best games of the year.

This is going to go anywhere, I don’t know why I even bothered replying in the first place. We just disagree
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post 1681230393 04-21-2023, 06:46 AM
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Originally Posted By ScramFranklin
I don’t think I’m reaching at all.

I wouldn’t say returnal was a massive commercial hit, but it is good

And critics receive games all the time, but only rate certain games well. I have never seen any correlation of “games critics receives vs games critics rate well”. Far cry 6 and forspoken didn’t review well. Cod often doesn’t review well. Resident evil 6. And in general, critic reception and gamer reception are aligned fairly well (I don’t mean metacritic user reviews, as people just use those to troll, and you don’t have to have played the game, and can make multiple accounts)

And yea, same list.

And again, I’m not sure why you’re asking since you don’t think Hifi rush did well commercially, but “general consensus” is it’s one of the best games of the year.

This is going to go anywhere, I don’t know why I even bothered replying in the first place. We just disagree
Sure. Not starting a fight here, I just think the difference is you place alot of emphasis on critics and I place more emphasis on gamers. My reasoning is that at the end of the day, critics can grandstand and have incentive to go viral for their own gain, but ultimately gamers/fans are the ones who put their money on the line and that speaks volumes more to me.
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post 1681230893 04-21-2023, 06:58 AM
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Originally Posted By Coal
Sure. Not starting a fight here, I just think the difference is you place alot of emphasis on critics and I place more emphasis on gamers. My reasoning is that at the end of the day, critics can grandstand and have incentive to go viral for their own gain, but ultimately gamers/fans are the ones who put their money on the line and that speaks volumes more to me.
Alright then steam reviews. That way we know the gamer actually bought the game and spent some time playing it. I think steam reviews often align with critic reviews, and the lists from before are still similar

Hifi rush is at a “97% positive” on there. The buzz for it on YouTube and online has been overall very positive
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post 1681231723 04-21-2023, 07:25 AM
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Originally Posted By ScramFranklin
Alright then steam reviews. That way we know the gamer actually bought the game and spent some time playing it. I think steam reviews often align with critic reviews, and the lists from before are still similar

Hifi rush is at a “97% positive” on there. The buzz for it on YouTube and online has been overall very positive
So op is frauding and hi fi was a commercial success?
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post 1681231823 04-21-2023, 07:28 AM
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Not sure what they expect sales to be when the game is free.

It's been praised on every corner of every gaming outlet as a goty contender, so it's not like it's some failure.
post 1681233443 04-21-2023, 07:57 AM
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Originally Posted By Coal
So op is frauding and hi fi was a commercial success?
We don’t know. But the article I linked above with an actual internal email seems that it didn’t do as poorly as Grubb said

I was just talking about quality of the game, no matter which way it sold.
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post 1681245523 04-21-2023, 11:22 AM
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Originally Posted By freeburn
Not sure what they expect sales to be when the game is free.

It's been praised on every corner of every gaming outlet as a goty contender, so it's not like it's some failure.
That and it's been one of the premier GamePass titles for selling the service. Opie must be retarded.
post 1681245913 04-21-2023, 11:29 AM
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Shinji Mikami's games have been pretty stellar.

It doesn't appeal to me because I'm not a teen, but from the trailer Hi-Fi Rush looks pretty fun and the cel shaded graphics are quality.

Thing is, it's not based on any IP and there's tons of junk coming out all the time for Gamepass so who's even gonna find out about it?

And it looks like a cross between Devil May Cry and.. Mega Man Zero? I can't really tell.

If you know Mikami's resume, this has Capcom, Capcom 5, Platinum Games, and Clover Studios written all over it.

So throw Viewtiful Joe into the pile too of games it looks like.
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