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Digital Foundry Grand Theft Auto 6 TECH BREAKDOWN
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12-06-2023, 08:44 AM
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#1
- bongowongo
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Digital Foundry Grand Theft Auto 6 TECH BREAKDOWN
https://www.eurogamer.net/digitalfou...ere-hoping-for
-but the infamous bikini shot suggests a native 1440p resolution, while the shot of the two protagonists bursting through the door towards the end may even be slightly under. Hair rendering is one of the technological highlights of the trailer,
-we're pretty sure that Grand Theft Auto 6 will be delivering a 30fps presentation too - and it's all about the scale and scope of the game's technological features. There's very strong evidence to suggest that GTA 6 uses two high-end ray tracing features: global illumination and reflections (though there's also indications of a hybrid solution for the latter).
-Ray-traced reflections are included, however, and there is some evidence that perhaps it's a hybrid solution.
-Revisit The Matrix Awakens and you'll see that the technology is there to deliver photo-realistic characters - but that's simply not the approach the developer wants to take. The characters are expressive with extremely good animation, with an emphasis on prominent eyes and rather smooth skin - worlds apart from Keanu and Carrie-Anne in Epic's celebrated UE5 tech demo. However, Rockstar is still pushing boundaries here - the hair rendering is absolutely terrific.
-so Series S is a lock: the question is how the developer will make this port happen. Our issues with the console have never been about the concept of a weaker GPU - and the 4TF vs 12TF differential is often cited as the major issue in bringing Series X games to Series S. More problematic from our perspective is the memory difference: 12.5GB of available memory on PS5, 13GB on Series X and a baseline of 8GB on Series S. System resources can be disabled and more RAM given back to games on the junior Xbox, but it's still a massive gulf that is hard to overcome, particularly when ray tracing turns out to be quite memory intensive.
-GTA's target market may have powerful enough hardware by the time it eventually appears - according to Alex's look at the Steam Hardware Survey, around 10.5 percent of users have GPUs on par or more powerful than an RTX 3080 - which in itself is around 80 to 100 percent faster than the current-gen consoles.
HNNNNNNGGGGGHHH
Sig line can't be a novel
12-06-2023, 09:13 AM
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#2
12-07-2023, 07:28 AM
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#3
- elterrible987
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- elterrible987
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The big thing is there is more variety in the NPC body types in the crowds. Not everyone the same height and build. Theres fat shaquishas and theirs skinny people and it makes it look more like a real crowd instead of NPCs
I dont play much games anymore never finished GTA 5. Maybe I will buy this in 2026 or 2027.... i mean hard to get excited for
I dont play much games anymore never finished GTA 5. Maybe I will buy this in 2026 or 2027.... i mean hard to get excited for
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